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-   -   Making an Objective - Please Help (alliedassault.us/showthread.php?t=11731)

[6th-DLI]2Lt.Shifty 11-04-2002 08:51 AM

Making an Objective - Please Help
 
Hi Guys

I'm currrently working on my 1st map and would like to know how to make the allied objective - killing someone

I've seen it done with medics does any1 have any ideas?

You can check out what my current project is at [url:4d9bf]http://majorflair.users.btopenworld.com/mapping.html[/url:4d9bf]

Please help if you can
[img]http://majorflair.users.btopenworld.com/images/2lt.shifty.jpg[/img]

[6th-DLI]2Lt.Shifty 11-05-2002 05:47 AM

Anyone?
 
Cant anyone help me or give me some links or something?

Newton 11-05-2002 01:19 PM

not really unless you give something to "them" they won't do shit for you....


Hope You Get ur answers.... and nice map

George Mainwaring 11-05-2002 01:25 PM

Quote:

Originally Posted by Newton
not really unless you give something to "them" they won't do shit for you....


Hope You Get ur answers.... and nice map

Not true...I would help you out if I knew how to...

George Mainwaring 11-05-2002 01:40 PM

The map looks kinda like "The Matrix" hallway

You know..

:: images may take a while to load ::
[img]http://www.viewfromthewall.com/neo3.gif[/img]

[img]http://www.viewfromthewall.com/trinity.gif[/img]

[504th]Arens 11-05-2002 03:12 PM

Know what you get yourself into...
 
I have to warn you, such an objective means loading a massive amount of crap unto your shoulders, and I would strongly suggest you practice a more simple objective for your first map... A 'killing' objective requires more scripting than the regular objectives... Anyways I'm planning on making a tut about such an objective later on when I get it all sorted out... So just practice building nice looking maps first, then consider cooler objectives...

Ghehe, I didnt mean your map isn't nice looking, by the way... :)

I could help you, just e-mail (a.e.g.arens@students.uu.nl) me, answering therse questions:

1. what type of AI do you want in your map? friendly (will shoot no one) or enemy (will shoot at everyone, including spectators - can be hilarious at times)?

2. What do you want the AI to do? walk around? Stand still? Or?

3. Where do you want to put him?

(4. I understand you want the tergeted Ai to look like hitler... that would be a bit harder than just making him one of the standard dudes. You have any ideas on this?)

Arens.

[6th-DLI]2Lt.Shifty 11-05-2002 07:19 PM

Thx for the replies
 
Thx for taking the time to d/load it guys and saying you like it - anyways ive added some more :)

1. Hitlers bunker
2. Ive putten a wall up where the allies spawn as when I tried the map with some friends i got nailed by the MG42 every time - so hopefully its better now.
3. I've put a vent going from spawn to spawn this was just an idea and i don't know how good it is

As for the comparison to the Matrix Hall

Yup I thought that when I 1st played it - but it wasn't intentional (Good job I didnt add that lift at the end of the hall)

Arens i've emailed ya mate

I really appreciate anything you guys can do or suggest so thanks again

[img]http://majorflair.users.btopenworld.com/images/2lt.shifty.jpg[/img]


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