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-   -   Coders... Modellers.... Graphic(ers)!! (alliedassault.us/showthread.php?t=1220)

Frambosie 10-08-2001 01:16 AM

ill do what i can.......im learning code, im not bad at graphic arts and guess i could learn some other stuff.......but i reckon we wait till 2015 releases there tools....ill do what i can

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"I tryed so hard and got so far but in the end it doesnt even matter..." -Linkin Park

Dr Jones 10-08-2001 01:27 AM

Heck ya, thats a good idea. Add some more weapons, maps, drivable vehicles. I could do some modelling if you want.

I also have this idea for team mp games. It is sorta similar to kraut Killer's idea. but i dropped it off at the Developers forum but no-one really "got it"

here goes..

each team has squads within the team. a squad would consist of different positions like machinegunners, riflemen, submachine gun type dudes , and maybe a little snipage, whatever. so when u join a game there could be a position open in a squad and u could join that, and if there are no positions open u could start a new squad and pick the position of your choice.

So there would be multiple squads within each team, which would be great for team work. each squad would work like a well oiled machine.

Team 1
Squad 1 Type-a
1-leader with more voice commands(hehe)
2 3
4 5 6
7 8 9 10

Squad 2 type-b(could be diff types of sq)
1
2 3
4 5 6
7 8 9 10


the size of each squad, max number of squads on a team, and what the squads consist of could be customized by server i suppose.


Koshi 10-08-2001 02:57 AM

I completely get that. Actually thats similar to one of my ideas.

Tanks0rs 10-08-2001 03:36 AM

Dunno fellas i dont think that EA would go for that. But hey, who knows.....

kraut-kill3r 10-08-2001 03:54 AM

its not up to EA what WE do....its like a mod, we do it on our own..EA can kiss our asses....and i have this fat chick in my avatar cuz its funny and im the first person to ever use it....im gunna change it back..

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Frambosie 10-08-2001 04:57 AM

well they will not mind on the official site they even have a section for mods....lol http://www.alliedassault.com/ubb/biggrin.gif

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"I tryed so hard and got so far but in the end it doesnt even matter..." -Linkin Park

kraut-kill3r 10-08-2001 05:12 AM

Tanks0rs doesnt know whats hes talking about, we're not like sending this idea to EA...its a mod and yes, mods are allowed..

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WaffenSSVenomSoldier 10-08-2001 05:36 AM

Hey Drjones I think drivable vehicles are a bit hard to do from what I heard..and its pure crap..have any of you played CS and drove a car is the JeepAthon maps see how hard it is to drive those? well drivable vehicles are a good idea but will take lots of effort I think but thats just me http://www.alliedassault.com/ubb/smile.gif lol If I could figure out to use that damn photoshop I might be able to help http://www.alliedassault.com/ubb/smile.gif

Frambosie 10-08-2001 05:55 AM

personaly i dont see a problem with the historical accuracy of the game....i mean it is soposed to be fun but i will help with modeling and such for a moveable MG even though it is a gameplay issue ill help with it though it iwll be fun...maybe 2015 could give us pointers and such http://www.alliedassault.com/ubb/biggrin.gif

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http://www.sigformohaa.homestead.com/files/Sig2.jpg

"I tryed so hard and got so far but in the end it doesnt even matter..." -Linkin Park

Koshi 10-08-2001 06:23 AM

WaffenSS, they're already putting in a great vehicle code that I've seen in action. I've seen an ETCS vid where hes driving a Panzer, its looks quite smoothe.

Koshi 10-08-2001 09:41 AM

Hey guys....

I know many of us are dissapointed at the lack of realism showing up in this game... and as you know I have been rallying because of the MGs being prefabs in maps... I don't think it really matters much. If we can get together a team of coders modellers and graphics artists.... we can make this game the way we want it when it's released! I have a thousand ideas and can organize it so that I can get others' ideas, to make this game real and tactical, the way it should be. What do you think, guys? I know at least one of you here is a coder, and one a modeller, and one a graphic artist! I have a lot of friends who are actually pros in some of these areas.... we can do it!!

kraut-kill3r 10-08-2001 10:23 AM

Sounds like a good idea! I have some suggestiosn that i could give...one being squad multiplayer, you chose Allie or Axis and have dfferent division skins for allies (maybe even different allie countries..) and then the same goes for Axis, then after that u choose your class (different weapons..HMGs too)...and you could have assigned ranks that u could chose before the game, and follow those ranks throughout the battle...this is what i would like to see anyway, any better suggestions could be added to this "Squad Multiplayer". http://www.alliedassault.com/ubb/cool.gif

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Koshi 10-08-2001 10:25 AM

Yea good idea, but different countries would be too much work. BTW why do u have a fat QIII whore in your avatar?

Wolfshook 10-09-2001 12:00 AM

I think it is really to early to even get a team together to mod the game...still months away. However, I do commend your enthusiasm for this game, and I hope that you do have a team ready to go, when the game is released.

What I would like to see for this game is a total conversion mod, for the Pacific. Japanese vs US/China, or Japanese vs UK (which would be really cool as I've not seen that done in a 1st person FPS yet). Pacific mod would be very cool, in my opinion, under this engine.

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"Meine Ehre heißt Treue"

Frambosie 10-09-2001 04:53 AM

Ditto to that http://www.alliedassault.com/ubb/biggrin.gif

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"I tryed so hard and got so far but in the end it doesnt even matter..." -Linkin Park


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