Alliedassault

Alliedassault (alliedassault.us/index.php)
-   MoH Maps, Mods & Skins (alliedassault.us/forumdisplay.php?f=11)
-   -   How to make proper craters in MOHAA editor (alliedassault.us/showthread.php?t=13115)

Mo 11-22-2002 12:35 AM

How to make proper craters in MOHAA editor
 
I was wondering how you make good craters for a single player map.
Thanks

Styler 11-22-2002 06:51 AM

What exactly is the problem? A standard crater is created by just applying the "LOD terrain - Create from brush"-function in Mohradient to a "crater textured-brush". So if you want a state of the art-crater, you'll have to be more specific about want you want precisely.

Very looking forward to your single player map.

Mo 11-22-2002 08:04 AM

Thanks, I havn't tried this. I usually select the LOD terrain, create from brush and then I press "V" which bring up lots of purple dots, don't know where I got that idea from.
Thanks

Styler 11-22-2002 09:37 AM

errr...you're right about the purple dots, you have to lower or raise them in order to shape your own crater. In combination to a suitable texture things should work out just fine. Note that a terrain brush can only exist as a multiple of 512x512 brushes. See for instance http://www.briandhayes.com/tutorials/ra ... errain.htm.

r3mix 11-22-2002 09:59 PM

excellent tutorial here on how to create bunkers by 'painting them'
http://www.dafront.com/~nemesis/tut.htm


All times are GMT -6. The time now is 12:41 PM.

Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.