![]() |
SH Server admins please help! Voice comands wont work. Why?
Hello folks. Not sure why its doing it but my Spearhead sever wont allow anyone to use voice comands. Ive looked at the cfg a hundred times and cant see what would cause them not to work.
Ive posted a copy of my cfg below. Please tell me if im missing something here. [quote:20154] // Server Name // Name that will appear on the server browser sv_hostname "AK (American Knights) <=SPEARHEAD=> By: Xgameservers.com" SETA g_spectate_allow_full_chat "1" SETA rconpassword xxxxxxxxxx SV_runspeed 250 // Game Type // 1 Free for All // 2 Team Based // 3 Round Based // 4 Objective // 5 Tug Of War set g_gametype 2 // Health Drop // When enabled players will drop a health pack when killed set g_healthdrop 1 // Realism // Toggles reaslistic mode set g_realismmode 0 // Fast Run Speed // When checked, the speed at which players can run through levels is increased. // Leaving it unchecked defaults to Medal of Honor Allied Assault's original run speed set sv_dmspeedmult 1.000000 // Team Damage // Toggles friendly fire set g_teamdamage 1 // Heal Rate // Determines how fast players heal when they use a health pickup set g_healrate 10 // Max Players set sv_maxclients 12 // Time Limit // This sets the elapsed time at which the game ends, the winner being the player with the highest score at that time. timelimit 15 // Frag Limit // The score at which the player or team will win the current map. fraglimit 0 // Map Rotation Time // This sets the maximum amount of time in minutes players will spend in a particular map. maprotationtime 30 // Team Spawn Delay // This sets a delay in seconds between spawns. This is useful if you would like the // player spawned in batches, rather than one at a time set sv_team_spawn_interval 10 // Round Reset Time // This sets how long each round will take, in minutes. This can be smaller than the map rotation time, but not larger. roundlimit 0 // Inactive Spectate // This sets the time in seconds after which an inactive player becomes a spectator. To save server bandwidth, 60 seconds is default. set g_inactivespectate 60 // Inactive Kick // This sets the time in seconds after which an inactive player is kicked out of the game. 900 (15 minutes) seconds is default. set g_inactivekick 600 // Use Gamespy // To use GameSpy gaming service for internet-based multiplayer games. // If this is 0, players will not be able to see your server via the in-game browser nor gamespy arcade. set sv_gamespy 1 // Pure // Verifies that the files on the client are the same as those on the server. set sv_pure 0 // Allow Vote // Enables players to call a vote. set g_allowvote 0 // Flood Protect // Limits amount of text a player can type set sv_floodprotect 1 // Forces players to only be able to spectate behind their own team. set g_forceteamspectate 1 // dmflags -- flags that can be set in the dmflags variable. // DF_NO_HEALTH (1 << 0) // DF_NO_POWERUPS (1 << 1) // DF_WEAPONS_STAY (1 << 2) // DF_NO_FALLING (1 << 3) // DF_INSTANT_ITEMS (1 << 4) // DF_SAME_LEVEL (1 << 5) // DF_NO_ARMOR (1 << 11) // DF_INFINITE_AMMO (1 << 14) // DF_NO_FOOTSTEPS (1 << 17) // DF_ALLOW_LEAN (1 << 18) // DF_OLD_SNIPERRIFLE (1 << 19) // DF_GERMAN_SHOTGUN (1 << 20) set dmflags 1835020 // Invulnerable Time // Amount of time (in seconds) a player is invulnerable for after spawning (default=3 seconds) set sv_invulnerabletime 5 // Team Kill Warning // Amount of team kills before the player is warned set g_teamkillwarn 2 // Team Kill Kick // Amount of team kills before the player is kicked off the server. set g_teamkillkick 4 // Team Switch Delay // Frequency at which you can switch teams set g_teamswitchdelay 15 // Allow Join Time set g_allowjointime 30 // Private Clients // Clients that require a password to join set sv_privateclients 4 // Password // Allows you to set a password for the server set sv_privatepassword "nunofyobeezneece" // Keywords // Keywords which allow browsers to filter servers. set sv_keywords "" // Net Port set net_port 12203 // Minimum Ping to allow clients to join with. 0 means anyone set sv_minping 0 // Maximum Ping to allow clients to join with. 0 means anyone set sv_maxping 0 // Maximum Rate set sv_maxrate 7000 // Map // Starting map on the rotation. map "dm/MP_Bahnhof_DM" // Map Rotation List sv_maplist "dm/MP_Bahnhof_DM dm/MP_Verschneit_DM dm/MP_Brest_DM dm/MP_Unterseite_DM dm/MP_Stadt_DM dm/MP_Gewitter_DM dm/MP_Holland_DM dm/MP_Bazaar_DM " [/quote:20154] Any help here will be greatly appretiated :) Take care |
could be simply your game. You sure you have dmtaunt and such binded to a key?
double check your controls. Go to controls and scroll down to the end, you will see DMTAUNTS and such. Bind them to what ever key you want. |
No sir its nothing to do with binds. Whats hapening is anyone on our server that goes to use a voice comand weither it be binded or by useing the default method with V key nothing comes out. Its like its filtering them.
Could it have something to do with the Flood Protect? I havent tryed turning this off yet cause I really didnt think it had anything to do with the voice comands. |
might be....
|
I dont believe so. I think Rude has the flood protect on, and V-Cmds work fine on the svr.
|
All times are GMT -6. The time now is 09:04 PM. |
Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.