Alliedassault

Alliedassault (alliedassault.us/index.php)
-   MoH General Discussion (alliedassault.us/forumdisplay.php?f=7)
-   -   Disallow Weapon, Allow Weapon, Only One Weapon (alliedassault.us/showthread.php?t=13187)

klop 11-23-2002 10:02 AM

Disallow Weapon, Allow Weapon, Only One Weapon
 
I saw in the callvote.cfg these section but they are in comments...
Is it possible to dissalow/allow weapons and only one weapon?

klop 11-23-2002 05:11 PM

Anyone?

Mr_nStuff 11-23-2002 08:40 PM

Why don't you give it a go?

g_weapon_sniper 0 // should disallow sniper rifles. 1 = allow

I already made a "rifles only" alias.. But I haven't been able to try it out yet. Our server went down last night. I-Lan is in the process of moving us to a faster, more stable something or rather. So I can not test it tell we are back up.

klop 11-23-2002 09:52 PM

I should type this in the console?

jonesy-the-cat3 11-24-2002 03:26 AM

Aliens versus Predator had a good solution: you can choose exactly how many of each weapon is allowed in the game maximum. I.E. g_sniper = 0 => no snipers, g_sniper = 2 => maximum of 2 snipers. Even better would be to set a percentage or ratio. I.E. g_sniper = 1/6 or g_sniper = .17 would allow 1 sniper per 6 players.

You wanna try something reallyinteresting? In AVP, there was a mode where, when you killed someone, you switched weapons with them! So one minute you have a mg, next you have sniper, next shotty, etc. Calls for skill with each weapon and also ability to switch modes quickly.

klop 11-24-2002 07:55 AM

I just want to dissalow or allow weapons in Medal of Honor Spearhead...

MPowell1944 11-24-2002 01:30 PM

i tried running a server with those options added. it said Vote Passed but nothing changed. even when i reloaded the map. messed up.

klop 11-24-2002 01:51 PM

cry:


All times are GMT -6. The time now is 10:17 AM.

Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.