Alliedassault

Alliedassault (alliedassault.us/index.php)
-   MoH General Discussion (alliedassault.us/forumdisplay.php?f=7)
-   -   Graphics problem...please help... (alliedassault.us/showthread.php?t=13456)

AstroCat 11-26-2002 02:34 PM

Graphics problem...please help...
 
Ok, Here's my problem:

2 systems:

1. AMD 2000 GF4 1gig RAM WinXP pro and
2. P4 1.7 GF4 512k WinXP pro
Drivers:
40.71
40.72 beta
40.72 official
41.03 beta

30.82 official

SAME RESULTS ON BOTH systems:

The problem is with the transparency of the textures in certain areas of certain maps in MOH:Spearhead namely the water in the Gewitter map. You will see through the texture and this will create white and or black marks and streaks.

I can make the error appear every time by dropping the frame rate below 95/96fps! Yep, that does it every time and it doesn't matter what you do to lower the frame rate, the result is always the same.

NOW if I use the 30.82 drivers on either system the error doesn't happen!

With both drivers, including the 30.82's I will get the occasional texture flicker, in both directx and opengl games. This also happens on both systems and in the same places on both systems.

So, any ideas how to get post 30.82 drivers to work with out these errors on either system?
Also, anyway to eliminate the few minor errors I get with the 30.82s?

Thanks for the help!!

Best Regards,
Jordan

Bazooka_Joe 11-26-2002 06:28 PM

Hmm.. .well it's obviously one of two things. It's either your video card giving you the issues, or your game. From the sound of it, it's probably the video card, since the drivers are changing the output.

First off, dumb question, but are you using the V1.11 patch for MOH?

Now, have you tried setting Anti Aliasing to X2, or Double? You can do this from the Display Properties>Settings>Advanced.


All times are GMT -6. The time now is 12:41 PM.

Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.