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-   -   Picture For Loading Map! (alliedassault.us/showthread.php?t=13736)

Rabid Mantis 11-29-2002 10:38 AM

Picture For Loading Map!
 
Hey, I finish my map, and want to add a picture for the map, when it is loading. And where it says the map name. Would that go in the .scr file, and what would I put in?

crunch 11-29-2002 01:45 PM

You have to make 2 more directories in your .pk3 file.

1) Make a directory called "textures". In here, make a sub-directory called "mohmenu". In this, place a sub called "dmloading". And place your loading screen image in here.

2) Make a new directory called "ui", and in here place the .urc file. If you don't have a .urc file, go to http://www.dafront.com/~nemesis and there is what you need in the "Custom Load Screen" tutorial. Just substitute your map's name where needed, and you're good to go.

Word of warning: the load screen will not work if you do not save the image in the right format. I have found that it will always work if you use Photoshop6 and save it as a 800px x 600px, 32-bit .tga image with NO ALPHA CHANNELS.

Lastly, the only thing you need in your script is this:
exec global/ambient.scr (yourmapname)---without the ()

Oh yeah-- and you need a shader in a directory called 'scripts'.
The exact shader is also listed at the link.

Rabid Mantis 11-29-2002 05:39 PM

Thnx.


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