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Screenshots from my upcoming Assasination Type Objective Map
Aight. My new map is reaching its completion. These are some pics of it with fast vis and light compiles. The objective is kinda different from anything else I've ever seen. The allies have to rescue a POW, and escort him as he runs to safety. Axis have to defend the prison and shoot the POW if he escapes. I will be needing some beta testers in a while, to try out what kind of respawn mode is best, and see how much health is reasonable for the POW to have.
This here is the POW ;) http://members.tripodnet.nl/Rijden_e...argetguy01.jpg Some other shots (I'll probably to make nicer shots later): http://members.tripodnet.nl/Rijden_e.../Victory01.jpg http://members.tripodnet.nl/Rijden_e...BetaShot01.jpg http://members.tripodnet.nl/Rijden_e...BetaShot02.jpg http://members.tripodnet.nl/Rijden_e...BetaShot03.jpg |
Looks awesome. Need beta testers??? : )
-Red |
Looks great. I'd like to beta test it, when you're ready to have it tested.
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yea looks like a bad ass map
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beta testers
Grmpf... the full compile was underway 2 days and then the dang thing shut itself down... or my little bro screwed the compile up...
Im thinking of doing some little upgrades on the map, e.g. making more ways of getting into the prison complex. (or maybe i wont do that) anyways, I want the map to be as perfect as possible before running some mp gameplay beta tests on my own comp... im moving back to my 100Mbit connection (bling bling)within 30 days so then i will be able to host a nice game... I will call betatesters to duty when the moment arrives, but if you allready have decided you want to help, just e-mail me at arnoutarens@hotmail.com so i can put down your e-mail and contact you when the beta is ready. bye & thanks |
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