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With Jason's blood patch, now you can actually see something resembling blood, as the puff of gray turned into a puff of red.
Deep down inside, what we really want to see are splashes, pools, and spills of actual blood come out of bodies when they are shot. Is this possible to achieve without having to make an entire modification for MoH, or is turning the gray puffs red as far as anyone can go without releasing a total conversion mod? (Further down the road, I'm assuming we'll be saying hello to the dismemberment of bodies when hit by rockets and grenades and other delicacies, but that'd probably have to be a complete total conversion mod.) |
it would be nice
------------------ MOH:AA name: Bill or N2 |
With any luck they have left most of the features such as gibs intact from the Quake III engine but just disabled. Then all someone has to do is enable it.
Although thats pure guess work and will most likely need a TC like you said. |
Jason nice work, though a quick simple question:
The blood is nice but seems a bit too pinkish, not nice dark and oozy-like in q3 or SoF, and while your at it, why don't you make a paintball mod for EA cuz that's basically what they are shooting for not total realism obviously. Publishers = Dick cheese gone sour Developers = at the mercy of sour dick cheesers such a shame... but at least they leave us mod'rs some things that we can "tweak" |
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