![]() |
MOH:AA graphical glitches?
Sometimes when I'm playing my screen with flash grey for a spit second, it doesn't happen that often but it seems to happen more often indoors.
Also, how do I get rid of the problem were when I turn from left to right part of the screen will move but the other top half will kind of lag behind, gets sort of annoying.... example: imagine thats a wall below, it should look like this: | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | But when I look to the right with my mouse it looks like this for a second(ignore the dots, I need them for it to indent): | | | | | | | | | | | | | | ...| | | | | | | ...| | | | | | | ...| | | | | | | Then the top part catches up with the bottom a split second later, so it looks like this again: | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | lol, I cant believe I explained it like that, anyway, hope you get the picture.... |
well i got a geforce2 and i get the same type of white flicker when playing... just alays kinda ignored it.....
|
All times are GMT -6. The time now is 12:30 AM. |
Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.