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-   -   Cheat Detector? (alliedassault.us/showthread.php?t=15919)

[18th]Pvt. Ryo Ojin 12-28-2002 05:23 PM

Cheat Detector?
 
Ive heard from multiple players in MoH:AA that they can detect any sort of cheat there is. I know there are alot of mythical cheats out there but it would be handy if I could find out if certain people really did cheat. Is this cheat detector a myth? If not, where can I find it?

Thanks,
Pvt. Ryo Ojin
fire1:

sal 12-28-2002 05:34 PM

here link
 
http://www.mohadmin.com/nuke/modules.ph ... 8c572da3f8

read the link and yes it works great man i have it on my sever if any of you cheaters like to try to get by it lol

199.103.180.151

BUTCHER 12-28-2002 06:16 PM

CHEAT DETECTOR
 
will this thing kick a high ping like autokick or do you have to run them both.???.. BUTCHER

Akuma 12-28-2002 06:18 PM

You have to run both.

BUTCHER 12-28-2002 06:37 PM

RUN BOTH
 
BUMMER..that would have been the deal..all that and autokick together..BUTCHER

yochoylamuete 12-28-2002 09:50 PM

Delator 2.0 doesn't kick high ping players because no player can lag a server. Mohaa connections are based on UDP protocol, which is asynchronous (well, to be exact, connections as such doesn't exist on UDP), and that's why I didn't include that feature (on our server there are a lot of modem players and none of them is going to be kicked because of that as long as I'm the admin, believe me).

However, since some people has already asked for that feature, maybe it will be included on future versions (even if I don't like it at all; and I'm not trying to be critic with CK at all; I admire him). Other than that, it can kick or ban players just like Autokick does, but also banning subnets and providers; it's somehow a mix of Autokick, DogTag and Delator 1.0 on a single app (and I must thank both CK and DogMeat for his help and inspiration, this Delator version wouldn't have been possible without them; also the good people at MPC, you know who you are ;-)). It has also features common to Code Security, but CS is even more secure than Delator. As stated on the support thread Code Security and Delator will merge in a single app once I have a real stable version (so far, 2.0.0.5 appears to be the way to go).

By the way, I didn't submit it already to aa.com and tmt just because of that, I'm trying to buid a really stable version.

Regards,

YoChoy

[18th]Pvt. Ryo Ojin 12-28-2002 11:21 PM

I was hoping for something a little more client side and something that would run as a part of the game itself. I dont have a top of the line computer (1.4 Ghz, 512 DDR Ram) so I would prefer to keep the ammount of programs running at the same time to a minimum. Ive heard of mods that will put a asterisk after the name of someone who cheats. Is this truth or myth?

Bazooka_Joe 12-29-2002 03:23 AM

[quote="[18th]Pvt. Ryo Ojin":56e8b]I was hoping for something a little more client side and something that would run as a part of the game itself. I dont have a top of the line computer (1.4 Ghz, 512 DDR Ram) so I would prefer to keep the ammount of programs running at the same time to a minimum. Ive heard of mods that will put a asterisk after the name of someone who cheats. Is this truth or myth?[/quote:56e8b]

Well, most fixes/anticheats rely on the server having them, not the client. So if the server has these files, you are safe.

There's no in-game proggie to prevent cheats, except SV_PURE. Using this will exclude any extra files that a user may be using, but is still vuneruable to some hacks.

I have not heard of a mod that will put an asterix by a players name.


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