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Adding Things
ok, How would I add things to players hands? like canteen and stuff?
[code:5d99a]TIKI setup // Tells model how to be created { scale 0.52 // Set default scale to 16/30.5 since world is in 16 units per foot and model is in cm's // scale 0.55 // Seems to work better than 0.52 lod_bias -0.7 path models/equipment/germangear // Set path relative to game directory skelmodel gear.skb // Set base model for skeletal animation surface origin shader blank surface gear shader german_gear // radius 20 // Defines size of shadow } // $define... // If I wanted to define any macros, here would be the place. init // initialization section is run when model is created. { server { // Put any server commands for initialising the model here // For a complete listing of server commands and their purposes, see // \source\source\fgame\entity.cpp (lines 390 to 1190 or so) } client { // If there are any client initialization commands, put them here // For a complete listing of client commands and their purposes, see // \source\source\cgame\cg_commands.cpp (to line 1150 or so) } } // End of initialization section animations // Now list all of the animations and any special commands for them { idle gear.skc }[/code:5d99a] |
eek:
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come on anyone?
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oOo:
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Still working on it
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