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-   -   Adding Things (alliedassault.us/showthread.php?t=16104)

12-30-2002 10:28 PM

Adding Things
 
ok, How would I add things to players hands? like canteen and stuff?

[code:5d99a]TIKI
setup // Tells model how to be created
{
scale 0.52 // Set default scale to 16/30.5 since world is in 16 units per foot and model is in cm's
// scale 0.55 // Seems to work better than 0.52
lod_bias -0.7
path models/equipment/germangear // Set path relative to game directory
skelmodel gear.skb // Set base model for skeletal animation
surface origin shader blank
surface gear shader german_gear
// radius 20 // Defines size of shadow
}

// $define... // If I wanted to define any macros, here would be the place.

init // initialization section is run when model is created.
{
server
{
// Put any server commands for initialising the model here
// For a complete listing of server commands and their purposes, see
// \source\source\fgame\entity.cpp (lines 390 to 1190 or so)
}
client
{
// If there are any client initialization commands, put them here
// For a complete listing of client commands and their purposes, see
// \source\source\cgame\cg_commands.cpp (to line 1150 or so)
}
} // End of initialization section

animations // Now list all of the animations and any special commands for them
{
idle gear.skc
}[/code:5d99a]

12-30-2002 11:24 PM

eek:

12-31-2002 11:10 AM

come on anyone?

klop 12-31-2002 03:10 PM

oOo:

-=[BAD]=-Thorshammer 01-01-2003 11:18 AM

Still working on it


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