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Big problem with loading game solo missions!Copied console..
Hers the problem i click normandy then it does this on the console on my desktop! why ?someone please help me !!
By the way this is for spearhead. ive ran it before then i did nothing for 2 weeks but play multiplayer, then i go on solo and it doesn't work mutly does tho. --- Common Initialization --- Medal of Honor Spearhead 2.11 win-x86 Nov 19 2002 ----- FS_Startup ----- Current search path: C:\Program Files\EA GAMES\MOHAA\mainta\User-BLOOD- Akuma fixed v4.3.pk3 (15 files) C:\Program Files\EA GAMES\MOHAA\mainta\pak3.pk3 (311 files) C:\Program Files\EA GAMES\MOHAA\mainta\pak2.pk3 (767 files) C:\Program Files\EA GAMES\MOHAA\mainta\pak1.pk3 (6969 files) C:\Program Files\EA GAMES\MOHAA/mainta C:\Program Files\EA GAMES\MOHAA\main\User_astro_dmworldcup.pk3 (18 files) C:\Program Files\EA GAMES\MOHAA\main\user-Zagash-Ultimate-Realistic-Effect-MEGAPACK.pk3 (202 files) C:\Program Files\EA GAMES\MOHAA\main\User-TurpentineScopes.pk3 (7 files) C:\Program Files\EA GAMES\MOHAA\main\User-Stalingrad2Full.pk3 (42 files) C:\Program Files\EA GAMES\MOHAA\main\user-CloseCombat.pk3 (25 files) C:\Program Files\EA GAMES\MOHAA\main\user-[MoD] Akuma [SEALs] Blood v 3.3.pk3 (15 files) C:\Program Files\EA GAMES\MOHAA\main\user-17thAirbSoldier_bloody.pk3 (13 files) C:\Program Files\EA GAMES\MOHAA\main\pak6.pk3 (104 files) C:\Program Files\EA GAMES\MOHAA\main\Pak5.pk3 (259 files) C:\Program Files\EA GAMES\MOHAA\main\Pak4.pk3 (593 files) C:\Program Files\EA GAMES\MOHAA\main\Pak3.pk3 (669 files) C:\Program Files\EA GAMES\MOHAA\main\Pak2.pk3 (4722 files) C:\Program Files\EA GAMES\MOHAA\main\Pak1.pk3 (772 files) C:\Program Files\EA GAMES\MOHAA\main\Pak0.pk3 (11175 files) C:\Program Files\EA GAMES\MOHAA/main ---------------------- 26678 files in pk3 files execing default.cfg execing buildver.cfg execing menu.cfg execing newconfig.cfg execing localize.cfg Config: unnamedsoldier.cfg execing configs/unnamedsoldier.cfg couldn't exec localized.cfg execing autoexec.cfg Unknown command "fov" execing custom.cfg ...detecting CPU, found Intel Pentium III ------- Input Initialization ------- Initializing DirectInput... Couldn't set DI coop level Falling back to Win32 mouse support... ------- Input Initialization Complete ------- 34 You are now setup for medium mode. ----- Client Initialization ----- Called FadeSound with: 0.000000 ----- Initializing Renderer ---- ----- R_Init ----- Initializing OpenGL subsystem ...initializing QGL ...calling LoadLibrary( 'C:\WINDOWS\SYSTEM\opengl32.dll' ): succeeded ...setting mode 3: 640 480 FS ...using colorsbits of 16 ...calling CDS: ok ...registered window class ...created window@0,0 (640x480) Initializing OpenGL driver ...getting DC: succeeded ...GLW_ChoosePFD( 16, 24, 0 ) ...28 PFDs found ...hardware acceleration found ...PIXELFORMAT 4 selected ...creating GL context: succeeded ...making context current: succeeded Initializing OpenGL extensions ...GL_EXT_texture_compression_s3tc not found ...GL_ARB_texture_compression not found ...using GL_EXT_texture_env_add ...using WGL_EXT_swap_control ...using GL_ARB_multitexture ...ignoring GL_EXT_texture_env_combine ...using GL_EXT_compiled_vertex_array ...WGL_3DFX_gamma_control not found GL_VENDOR: Intel GL_RENDERER: Intel Solano GL_VERSION: 1.1.2 - Build 4.12.01.2687 GL_EXTENSIONS: GL_ARB_multitexture GL_EXTENSIONS: GL_ARB_transpose_matrix GL_EXTENSIONS: GL_EXT_abgr GL_EXTENSIONS: GL_EXT_bgra GL_EXTENSIONS: GL_EXT_clip_volume_hint GL_EXTENSIONS: GL_EXT_compiled_vertex_array GL_EXTENSIONS: GL_EXT_cull_vertex GL_EXTENSIONS: GL_EXT_fog_coord GL_EXTENSIONS: GL_EXT_packed_pixels GL_EXTENSIONS: GL_EXT_packed_pixels_12 GL_EXTENSIONS: GL_EXT_paletted_texture GL_EXTENSIONS: GL_EXT_rescale_normal GL_EXTENSIONS: GL_EXT_secondary_color GL_EXTENSIONS: GL_EXT_separate_specular_color GL_EXTENSIONS: GL_EXT_stencil_wrap GL_EXTENSIONS: GL_EXT_texture_env_add GL_EXTENSIONS: GL_EXT_texture_env_combine GL_EXTENSIONS: GL_EXT_texture_filter_anisotropic GL_EXTENSIONS: GL_WIN_swap_hint GL_MAX_TEXTURE_SIZE: 1024 GL_MAX_ACTIVE_TEXTURES_ARB: 2 PIXELFORMAT: color(16-bits) Z(16-bit) stencil(0-bits) MODE: 3, 640 x 480 fullscreen hz:N/A GAMMA: hardware w/ 0 overbright bits CPU: Intel Pentium III rendering primitives: single glDrawElements texturemode: gl_linear_mipmap_nearest picmip: 0 picmip_models: 0 picmip_sky: 0 texture bits: 16 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: disabled Initializing Shaders Setting up Shaders ----- finished R_Init ----- ------- profiling DrawBackground methods ------- glDrawPixels w/ BGR: 69344 clocks glDrawPixels w/ RGB: 67140 clocks glTexSubImage2D w/ BGR: 78247341 clocks glTexSubImage2D w/ RGB: 2914668 clocks DrawBackground: using glDrawPixels with RGB data ------------------------------- Winsock Initialized Opening IP socket: localhost:12203 Hostname: oemcomputer.carolina.rr.com IP: 66.56.115.239 ------- Sound Initialization (full) ------- Sound opened using Direct Sound 'Miles Fast 2D Positional Audio' provider opened. Loading global/sound0.txt ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- ----- Sound Info ----- driver - Miles Fast 2D Positional Audio speaker setup - 2 speakers reverb - OFF samplebits - 16 speed - 44100 ---------------------- ------- Sound Initialization Complete ------- 107 ms Setting up Shaders Loading inventory... ----- Client Initialization Complete ----- 5352 ms --- Common Initialization Complete --- 8824 ms Working directory: C:\Program Files\EA GAMES\MOHAA Loading Localization File global/localization.txt ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- trFMV::play(), playing EAlogo.RoQ ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- r_ext_compressed_textures will be changed upon restarting. -------- CL_Vid_Restart_f -------- ------- Sound Begin Registration ------- ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- ------- Sound Begin Registration Complete ------- RE_Shutdown( 1 ) Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...hiding window ...destroying window ...window successfully destroyed ...resetting display ...shutting down QGL ...unloading OpenGL DLL ----- Initializing Renderer ---- ----- R_Init ----- Cmd_AddCommand: r_infostaticmodels already defined Initializing OpenGL subsystem ...initializing QGL ...calling LoadLibrary( 'C:\WINDOWS\SYSTEM\opengl32.dll' ): succeeded ...setting mode 3: 640 480 FS ...using colorsbits of 16 ...calling CDS: ok ...created window@0,0 (640x480) Initializing OpenGL driver ...getting DC: succeeded ...GLW_ChoosePFD( 16, 24, 0 ) ...28 PFDs found ...hardware acceleration found ...PIXELFORMAT 4 selected ...creating GL context: succeeded ...making context current: succeeded Initializing OpenGL extensions ...GL_EXT_texture_compression_s3tc not found ...GL_ARB_texture_compression not found ...using GL_EXT_texture_env_add ...using WGL_EXT_swap_control ...using GL_ARB_multitexture ...ignoring GL_EXT_texture_env_combine ...using GL_EXT_compiled_vertex_array ...WGL_3DFX_gamma_control not found GL_VENDOR: Intel GL_RENDERER: Intel Solano GL_VERSION: 1.1.2 - Build 4.12.01.2687 GL_EXTENSIONS: GL_ARB_multitexture GL_EXTENSIONS: GL_ARB_transpose_matrix GL_EXTENSIONS: GL_EXT_abgr GL_EXTENSIONS: GL_EXT_bgra GL_EXTENSIONS: GL_EXT_clip_volume_hint GL_EXTENSIONS: GL_EXT_compiled_vertex_array GL_EXTENSIONS: GL_EXT_cull_vertex GL_EXTENSIONS: GL_EXT_fog_coord GL_EXTENSIONS: GL_EXT_packed_pixels GL_EXTENSIONS: GL_EXT_packed_pixels_12 GL_EXTENSIONS: GL_EXT_paletted_texture GL_EXTENSIONS: GL_EXT_rescale_normal GL_EXTENSIONS: GL_EXT_secondary_color GL_EXTENSIONS: GL_EXT_separate_specular_color GL_EXTENSIONS: GL_EXT_stencil_wrap GL_EXTENSIONS: GL_EXT_texture_env_add GL_EXTENSIONS: GL_EXT_texture_env_combine GL_EXTENSIONS: GL_EXT_texture_filter_anisotropic GL_EXTENSIONS: GL_WIN_swap_hint GL_MAX_TEXTURE_SIZE: 1024 GL_MAX_ACTIVE_TEXTURES_ARB: 2 PIXELFORMAT: color(16-bits) Z(16-bit) stencil(0-bits) MODE: 3, 640 x 480 fullscreen hz:N/A GAMMA: hardware w/ 0 overbright bits CPU: Intel Pentium III rendering primitives: single glDrawElements texturemode: gl_linear_mipmap_nearest picmip: 0 picmip_models: 0 picmip_sky: 0 texture bits: 16 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: disabled Initializing Shaders Setting up Shaders ----- finished R_Init ----- ------- profiling DrawBackground methods ------- glDrawPixels w/ BGR: 50007 clocks glDrawPixels w/ RGB: 48494 clocks glTexSubImage2D w/ BGR: 84693357 clocks glTexSubImage2D w/ RGB: 3087000 clocks DrawBackground: using glDrawPixels with RGB data ------------------------------- Setting up Shaders ----- finished CL_Vid_Restart_f ---- Called FadeSound with: 0.000000 ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- You are now setup for easy mode. ------ Server Initialization ------ Server: briefing/briefingt1 Called FadeSound with: 0.000000 Called FadeSound with: 0.000000 ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- Called FadeSound with: 0.000000 Setting up Shaders UI_DrawConnect called LoadLibrary("mainta/gamex86.dll") failed ...reason: 'One of the library files needed to run this application cannot be found. ' ----- CL_Shutdown ----- Called FadeSound with: 0.000000 ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- ------- Sound Shutdown (full) ------- ------- S_MILES_StopAllSounds ------- ------- S_MILES_StopMP3 ------- ------- Q_AIL_shutdown ------- ------- S_MILES_FreeDLL ------- ------- S_MILES_FreeDLL Finished! ------- ------- Miles DLL Removed ------- ------- Sound Deallocation (4) ------- Deallocating 0x 4 (Done) Deallocating 0x 4 (Done) Deallocating 0x 4 (Done) ------- Sound Shutdown Complete ------- RE_Shutdown( 1 ) Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...hiding window ...destroying window ...window successfully destroyed ...resetting display ...shutting down QGL ...unloading OpenGL DLL ----------------------- ----- Server Shutdown ----- --------------------------- Couldn't load game |
your missing this file so the game won't run
LoadLibrary("mainta/gamex86.dll") failed ...reason: 'One of the library files needed to run this application cannot be found. ' you should reinstall and patch your game to 2.11 that should cure the problems. |
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