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-   -   Spearhead mod question? (alliedassault.us/showthread.php?t=17339)

=FM=1st Lt prey 01-18-2003 10:57 AM

Spearhead mod question?
 
Hi

Unfortunately Im going to install this wretched God awful shitty mess onto my Jolt server and have a few questions about mods for it....

1) Id like to maintain the excellent CKR version of realism for Spearhead, is their a similar version available yet?

2) I want to preserve the original Mohaa physics settings, ie same run-speed, same gravity (jump height) yada yada...is there a mod available to do this for me?

3) I understand I can alter the weapon/ammo counts (yes I glady want to reduce the nade-launcher ammo to 2 not 6) Is this initially requested at Jolt as I will not have remote access to the server desktop, just FTP.

4) Id really appreciate personal feedback on 2 `best` (best fps and gameplay) maps of each setting ie 2 x best Round/based 2 x best tug-of-war etc

I have looked in mods section and unfortunately they are not yet separated from moh/sh.

Thanx in advance,

p :>

Akuma 01-18-2003 12:01 PM

1) AANR might be what you want. http://www.allaboutnothing.net/modules. ... load&cid=7
Its called 'AllAboutNothing Realism' 2nd from the top.

2) I don't really know the commands but I'm pretty sure that they are dmflags that you can add to the server's .cfg file.

3) Not sure what your asking...

4) TDM: Gewitter, and a custom map called Night Death Match Arena. You can get it in this mpa pak along with some other kick ass maps. http://www.allaboutnothing.net/modules. ... load&cid=4 its in 'AAN Map Pack 3' 3rd from the top.

BUTCHER 01-18-2003 04:37 PM

RUN SPEED
 
type this into the console :

set sv_runspeed 250

set sv_walkspeed 150

this will make spearhead players move like moh...the rest im not sure about .

-=[BAD]=-Thorshammer 01-18-2003 07:42 PM

3. would be a wepons mod you would need to alter the wepons tiki files to do that

=FM=1st Lt prey 01-19-2003 08:32 AM

thanx and *bump* hehe


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