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pretend a new game requires an Athlon k-7 at 500 mhz but you have a k-6 at 600mhz. does this mean the game will not work on your pc?
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It will work, performance may be alittle slower though
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If the bare minimum is a K7-500, then I wouldn't recommend you to try it on a K6-2 600 at all.
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I have never tryed amds but I would just upgrade http://www.pcgamers.net/ubb/biggrin.gif
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<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>The most obvious difference lies within the cores. The K6 line was based on powerful Integer performance; this is also a good reason for them to develop 3DNow! as 3D games became more and more Floating-point intensive AMD had to find a solution. 3DNow! is unfortunately not supported in the many of the best applications and games around. For example, I blieve Half-Life rocks, but without 3DNow! you need a much higher clocked CPU to perform the same tasks as an Athlon. An Athlon 500 would be just as fast as a 750MHz K6-III, but this will never happen because of the K6 core is not pipelined to that extent.
One of the main differences between the K6 and the K7 core is the highly pipelined FPU of the K7. The K6 has a low-latency FPU, but the K7 has 3 pipelines within its FPU. The K6 core has a peak FP performance of 1 operation per clock, while the K7 has a peak of 3 FP calculations per clock. There are many different types of FP calculations, and the K6 core uses less cycles per calculation, but the K7 has the pipelines to support the higher latency of a FP calculations. <HR></BLOCKQUOTE> FPU means floating point unit.. <BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Short for floating-point unit, a specially designed chip that performs floating-point calculations. Computers equipped with an FPU perform certain types of applications much faster than computers that lack one. In particular, graphics applications are faster with an FPU. Some microprocessors, such as the Intel 80486 and Pentium, have a built-in FPU. With other microprocessors, you can usually add an FPU by inserting the FPU chip on the motherboard. Floating-point units are also called numeric coprocessors , math coprocessors , and floating-point processors <HR></BLOCKQUOTE> Hope this helps you understand the difference between both processors.. and as a final gift to you, a website comparing the athlon (k7) with a k6-3 : http://www.hiphardware.com/editorials/K7/index.shtml |
To answer your question like so many others did :
Suppose you have a K6 (is it K6, K6-2 or K6-3? It makes a big difference) with a geforce3 and lots of ram.. you might not see a big difference in performance because of your video card and ram.. Tings get tricky if you have a standard 32 meg card like me (a tnt2) : the card is lacking a GPU (unlike the geforces) which removes A LOT of strain on your processor. Also, the amount of ram you have will greatly affect your game performance.. if you have a mere 128, you'll survive : but with a k6 and a tnt2 32 megger chances are it wqill be sluggish. If, however, you have ... say.. 256megs, the game will have plenty of space to load everything up nicely and smoothly and this will help you get an additional 5-10 frames per second.. * I KNOW, PROJECT IGI WAS A BITCH UNTIL I GOT AN ADDITIONAL 64 MEGS FOR A TOTAL OF 192 * But I digress. The point I'm trying to make is : if you have a very high-end video card and alot of ram (running a cpu-friendly win98se lol) you shouldn't worry about being able to run MOH:AA. Also, you noted that you could run Q3 with all details on their highest so when MOH comes along you should be able to run it in normal (if not higher) settings fine.. Hope this helps ? |
So my 256 mb ram and Geforce 2 MX makes up for my processor?
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Theres nothing wrong with your CPU. It's fine. But having that 256 Mb RAM and Geforce 2 are going to take away alot of the strain and pain that the CPU would have to have gone through to run MoH:AA. The more RAM you have the better off you'll be. Just make sure it's good quality RAM. http://www.pcgamers.net/ubb/smile.gif
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Thanks guys thats good to hear, because i can run quake 3 with all the goodies on high with almost no problems whatsoever.
but that still does not explain my question about the processors. please somebody |
But i dont understand.... why would it not work? even though its not the latest version or what not its still faster. can someone explain why the game would not run on a k-6 at 600mhz but on a k-7 at 500mhz. i just dont get why.
thanks. |
billybob
what i advise you to do is , update you card's drivers and try downloading the Quake3 demo or if you have the game , see if you have no problems at all running it in full detail . if you dont then i think you wont have alot of problems with this game , but i could be wrong |
Yeah, try Quake 3 at highest settings, if your fps are low, maybe think about upgrading ? More RAM, might be the trick or maybe you need to upgrade your Mobo and CPU all together. If you want a cheap but good CPU, try out an AMD Duron 700 - 800, and an ASUS A7A Mobo. Both are cheap and very good.
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K7 uses a different architecture than k6-2, for more info I would suggest you to try http://www.tomshardware.com
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<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by billybob:
So my 256 mb ram and Geforce 2 MX makes up for my processor?<HR></BLOCKQUOTE> If you have a k6-2 600 then I think it's a pretty balanced build, though if you have to be specific then yes I would think your processor is the bottleneck. [This message has been edited by Zipzap (edited June 27, 2001).] |
ya, im gonnna by some more RAM before Moh:AA comes out, but until them i need to get some more cash
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