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Question: Snapping Trees to Terrain Base.
I've recently started working on a new Multi-Player battle map which is about 50% forest. However I'm kind of new to the MOH-Radiant, and not 100% fluent with it's operation. But the only real problem I am having is one of efficiency.. Anway my question is this;
Is there a quicker way I can snap a tree, or clumps of trees to my terrain base irregardless of it's height at a given location? I tried CTRL + ALT + MMB, but this does not work properly as it only snaps it to base '0' (zero) of the design grid.. I need it to snap to my terrain brush. |
To my knowledge there is no way to do this. Only thing you can do is use Grid 1 and move it as close as possible to the terrain brush.
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