Alliedassault

Alliedassault (alliedassault.us/index.php)
-   MoH Maps, Mods & Skins (alliedassault.us/forumdisplay.php?f=11)
-   -   Adding a scope to the Stg44 (alliedassault.us/showthread.php?t=23129)

Timur the Lame 04-15-2003 11:28 PM

Adding a scope to the Stg44
 
I've seen many pics of the stg44 with a scope on it. Does anyone think they could make the stg44 with a scope? Or if it is already made where would I be able to find one?

[img]http://www.moneypit.net/~bhinton/German-WWII_Rifles/StG44%20sniper.jpg[/img] [/img]

guarnere 04-16-2003 12:56 AM

what kinda scope you want on it...and ill give it a shot when im not busy

MPowell1944 04-16-2003 02:27 AM

Guarnere you bastage. Please get on MSN or something. I need your help and time is a clickin'.

Muff 04-16-2003 05:51 AM

Is the stg44 accurate enough to use with a scope. I think ea have made it less accurate to counter the bar's low rate of fire. I think in moh iots brilliant for CQB - ie spray everywhere but if you want to hang back i would use a sniper. Or of course you could go for the best of both worlds and use the fg42, thats brilliant. just got to find a UK server that has the files

Timur the Lame 04-16-2003 09:23 AM

The stg44 is definately accurate enough for a scope. It's about as accurate as the garand when single shot.

Guarnere, as for the scope. I'm not sure but I guess just to make it easier use the same as the kar, unless its easier for you to use another. Thanks for taking a shot at it.

And, about the fg42. Do you know if they made one for allied assault and not just spearhead. If so where could I find it?

k-i-a 04-16-2003 12:23 PM

Cool
 
I think it would be good with a scope. I downloaded something for it in the level snowy park on mohaa. A little red beam to help shoot hehehe biggrin:

[img]http://www.movie-page.com/1998/spr/saving05.jpg[/img]

Scalping Chief 04-16-2003 10:19 PM

why do you have two of the same sigs?
use one not two

Das Khalif 04-17-2003 06:38 AM

Someone already asked that question you can find the answer with some search around.

Old Reliable 04-17-2003 08:09 AM

where can you find more info on this modification?

mohaa_rox 04-17-2003 09:23 AM

I think u'll have to make a new model, and attach the scope to it and edit the tiki where u have to add in the scope function.

Timur the Lame 04-17-2003 01:06 PM

That may be, But I've looked around and couldn't find anything so I made this thread. Guarnere already said he would take a shot at it when he has the time, if anyone else wants to take a shot at it then that would be great. Yes it would require you to reskin it, but lots of people haved reskinned the stg44, but they haven't put a scope on it. Which is what I'm looking for.

guarnere 04-17-2003 01:08 PM

no, you dont need to re-skin it...ive got a good handle on modelling (as you can tell)...i catch on quickly...so i could make a scope and the user can use his/her own Stg skin... biggrin: ...kinda like with the bayonet...all ya gotta do is plop it in mohaa/main (mainta)...and off ya go..with ur own skin biggrin:

Timur the Lame 04-17-2003 01:11 PM

Would it be hard to add the 2nd fire command to use the scope or is that just adding code?

Thanks for taking up this task Guarnere

guarnere 04-17-2003 01:14 PM

its just adding some crap in the tiki file...ive never messed with secondary fires...im sure i could find someone to help meh wink: wink:

Timur the Lame 04-17-2003 01:17 PM

Cool man thanks again! I've seen your other models and they look great, I actually use the luger model, so hopefully you will make the stg44 look bad ass with the scope.


All times are GMT -6. The time now is 12:37 AM.

Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.