Alliedassault

Alliedassault (alliedassault.us/index.php)
-   MoH Maps, Mods & Skins (alliedassault.us/forumdisplay.php?f=11)
-   -   Modeling in C4D (alliedassault.us/showthread.php?t=23852)

Asgath 04-26-2003 08:57 AM

Modeling in C4D
 
Is there anyway of Modeling for MOHAA with Cinema 4D?

Its the only GFX program I have (and not a bad one too:D)
and I dont feel like investing on any other...

swordfight:

guarnere 04-26-2003 08:59 AM

lol, ive never heard of C4D, but a good idea would be to learn Milkshape and especially Lightray3d and 3dStudioMax, since those are the 3 main programs I use...once you get those, you can pretty much own everything moh has to offer wink:

TWE-Ryan 04-26-2003 09:04 AM

4D oOo: what it's gonna be a box...?

TWE-Ryan 04-26-2003 09:07 AM

this is a 4D object [img]http://www.math.union.edu/~dpvc/CVM-07-98/1998/01/ucfg/article/data/images/Z2-R.jpg[/img]

why the f*ck do you need in mohaa....and the game wont even handle the poly..it's gonna be like 100000

Asgath 04-28-2003 09:25 AM

O' so helpful... bigzooka:


All times are GMT -6. The time now is 02:18 AM.

Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.