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-   -   Problems with Objective based maps (alliedassault.us/showthread.php?t=24438)

Hobo-Wan Kenobi 05-06-2003 08:32 PM

Problems with Objective based maps
 
For some reason whenever I try to play a new objective based map that I have downloaded with another computer over a local area network the game ends every 3 seconds. No matter what I do, the game says allies(or axis sometimes) are victorious every 3 seconds and the level starts over. It does this over and over until I eventually just quit the game. Does anyone know how to fix this problem?

Bazooka_Joe 05-07-2003 09:28 AM

The map time is too low. Change the round time to something higher, and do the same for the kill count.

Zoner 05-07-2003 10:03 AM

I have problems with Objective based maps...I end up watching the others 95% of the time. heh heh

I suck.

Dragonwraith 05-07-2003 04:12 PM

LMAO... hang in there Zoner

Hobo-Wan Kenobi 05-07-2003 09:19 PM

I've already tried changing the score and time limit and stuff like that but it doesn't matter. It doesn't matter if I have the time limit set to 10 or 0 minutes, the level still keeps on ending.
If both of us are on the same side(both of us are on the allies side) it wont end the level, but as soon as someone switches to the other enemy side(axis) the level ends. Do objective based maps require each side to have at least 2 people on them or something?

Hobo-Wan Kenobi 05-11-2003 10:50 PM

So nobody knows what's wrong I take it.

|-|alf |_ight 05-13-2003 04:44 PM

Hmm, no you should be able to run 1 on 1 obj maps just fine...Keep tinkering with the score limit and time limit for each map...that's the only thing I can recommend


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