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Enlightment requested ...
Maybe someone can enlight me with that skin I made ...
I followed the tutorial and made a new version of the german worker ... all fine. But after that I opened a skin I found somewhere on a downloadpage ... I grabbed all necessary files out of that pk3 using pakscape ... edited the images and saved them. I renamed all images to fit my needs and renamed the shader and tik files too, so I have these files in my folder: 3rd_coat.tga 3rd_face.tga 3rd_helmet.tga 3rd_pants.tga 3rd_riflebelt.tga 3rd_guard.shader german_3rd_guard.tik german_3rd_guard_fps.tik I created a new pak file in pakscape and put all files in the right subfolder as in tutorial and saved the file after this. In MoHAA I can select the new "german_3rd_guard" skin ... but "riflebelt" and "pants" will be displayed ... all other images are replaced by a black and white something... I can send the file via email if needed to help ... |
the game isnt picking up the rest of the textures. make sure your tik and shaders are correct. opne them and compare the folder path for the tgas.
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I checked the paths in shader and tik file ... same as folder structure... :-/
The same errors occur when I'm just replacing the tga files in the original skin... Maybe I'm 100% blind or just dumb ... help me ... *lol* biggrin: Here's my 3rd_guard ... perhaps anyone can find the mistakes: [url:07732]http://www.xmpl.de/3rd_guard.pk3[/url:07732] |
Anyone any idea? Hmm? oOo:
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