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-   -   MORTAR .TIK FILE (alliedassault.us/showthread.php?t=25492)

05-25-2003 02:54 PM

MORTAR .TIK FILE
 
anyone know where the mortar .tik file is found..i cant find that dang thing anywhere..could it called something else. any help would be appreciated.

PhattyB 05-25-2003 04:19 PM

yeah, its under its german name....granatwerfer

Curious, what ya gonna do with it?

Muff 05-25-2003 04:51 PM

I have a map by rungsi - Thunder 2 - which is the same as the map on sh with the shelled buildings and the river in the middle with the mortars on each side. Anyway - they have a bigger range - about twice the original and they are much better.

Especially in flughafen where you can mortar the aa gun or in berlin where you can mortar the aa gun there over buildings

05-25-2003 05:08 PM

Quote:

Originally Posted by PhattyB
yeah, its under its german name....granatwerfer

Curious, what ya gonna do with it?

thanks..i make server side map mods. im working on the omaha beach map right now. i put fire and smoke on the beach. mgs in the landing crafts for cover for the americans. i need the mortars to put just at the bottom of the cliff to be able to fire on the germans without being hit very easily. its workin out ok..i got the mortars in place..thanks again for your help.

Dj RaNnY kAn 05-25-2003 05:13 PM

sounds cool

PhattyB 05-25-2003 05:16 PM

The only problem with increasing the range (at least what I found) is that you increase the speed of the projectile, you cut out the "short-range" of the weapon. MOH seems to have an upperlimit to how high projectiles can go. If they go too high then they never come down. It may have just been my mod so if you figure out how to get short range and longer range, give me a PM or something.

05-25-2003 05:17 PM

just add two on each side, one long, one short

that would work.. right?

05-25-2003 05:57 PM

Quote:

Originally Posted by PhattyB
The only problem with increasing the range (at least what I found) is that you increase the speed of the projectile, you cut out the "short-range" of the weapon. MOH seems to have an upperlimit to how high projectiles can go. If they go too high then they never come down. It may have just been my mod so if you figure out how to get short range and longer range, give me a PM or something.

i placed the mortar at the base of the cliff in front of the bunker on top of the hill. to get to the cannon in back i need to increase the range of the weapon. can you help me with that problem. they work fine but i need a little more distance. thanks for any help you might offer.

PhattyB 05-25-2003 10:04 PM

As far as I know, there can only be one speed...

In the projectiles, you will find granawerferproj.tik (or something like that...) edit the speed to your "likeing".

If anyone can solve either the long distance or getting two different distances, please post.

05-25-2003 11:18 PM

ill try that...thanks


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