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It's interesting to note that cues such as our lighting, objects that are stationary or on the move relative to ourselves determine our perspective. take for example, the cries or exclamations of pain or death shouted by both both the americans and the german troops within the game. while i was sniping the troops in the sp demo, the sound caught my inadvertantly caught my attention. Within the confines of war torn area filled with the sounds of rifle fire, those sounds would be horrific. However, if we took those same tormenting sounds and place them in another setting without the aide of gunfire or any other horrendous act, such as the bathroom, or might i add, the bedroom, the sound alone ellicits(sp) immediate humor. try it--especially the female death groans and the like.
a person with too much time on his hands. |
haha...i can tell....but, yea i noticed too...
------------------ http://dba.gamepoint.net/images/guar...isandstuff.jpg .::dave::. |
Whoa!
Profound shit! Also in horror films when like scientist squel like women when being eaten we laugh because we know it isn't real |
no no no you've got me wrong. i don't want to be crude...yes i do, but try to repeat the groans from the female characters-she sounds like she either wants to expel SOMETHING or is in heat.
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nevermind. this post is already starting to sound retarded.
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lol
------------------ http://dba.gamepoint.net/images/ye.gif didn't this game go gold like a long time ago? whats the big ass delay? they burning cdr's in their garages? |
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