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need help
Okay, I've decided to try my hand at skinning, but the skin doesn't work. It doesn't even show up in the menu. I have no idea as to why. Could someone take a look at my Shader and Tik files and tell me if there is anything wrong with them, thanks.
The shader file, named: allied_rdhk6_rangerforest.SHADER [quote:cb1d1]ranger_pantsbootsforest { qer_editorimage textures/models/human/usmaps/ranger/ranger_pantsbootsforest.tga { map textures/models/human/usmaps/ranger/ranger_pantsbootsforest.tga rgbGen lightingSpherical } } ranger_assaultvestforest { qer_editorimage textures/models/human/usmaps/ranger/ranger_assaultvestforest.tga { map textures/models/human/usmaps/ranger/ranger_assaultvestforest.tga rgbGen lightingSpherical } } av_ltnt_capforest { qer_editorimage textures/models/human/usmaps/ranger/av_ltnt_capforest.tga { map textures/models/human/usmaps/ranger/av_ltnt_capforest.tga rgbGen lightingSpherical } } ranger_assaultvestforest { qer_editorimage textures/models/human/usmaps/ranger/ranger_assaultvestforest.tga { map textures/models/human/usmaps/ranger/ranger_assaultvestforest.tga rgbGen lightingSpherical } } ranger_veiwsleevecamo { qer_editorimage textures/models/forestcamosleeve.tga { map textures/models/forestcamosleeve.tga rgbGen lightingSpherical } }[/quote:cb1d1] The tik file named: allied_rdhk6_rangerforest.tik [quote:cb1d1]TIKI setup { path models/human/allied_ranger_soldier // Set path to set skelmodel from skelmodel assaultvest.skd // Set body model surface ranger_pants shader ranger_pantsbootsforest surface ranger_top shader ranger_assaultvestforest surface armband shader av_ltnt_capforest // $include models/human/heads/us_young_heads.tik path models/human/heads skelmodel head1.skd surface head shader slick_dirty path models/human/hands skelmodel hand.skd surface hand shader l_gloves } // // define what folder to get specific sound from for the player model // $define pulloutdir sound/weapons/pullout init { client { // Cache sounds here } server { voicetype sas // set the voicetype to use for multiplayer instant messaging } } // // include the base player model definition // $include models/player/base/include.txt // need to indicate the end of the tiki file because we have a tiki command at the end //end [/quote:cb1d1] The fps tik file named: allied_rdhk6_rangerforest_fps.tik [quote:cb1d1]TIKI setup { path models/human/allied_ranger_soldier // Set path to set skelmodel from skelmodel assaultvest.skd // Set body model surface viewsleeves shader ranger_veiwsleevecamo // right hand surface triggerhand shader lthr_gloveview // different left hands surface lefthand shader lthr_gloveview surface garandhand shader lthr_gloveview } // // define what folder to get specific sound from for the player model // $define pulloutdir sound/weapons/pullout init { client { // Cache sounds here } } // // include the base player model definition // $include models/player/base/include_fps.txt // need to indicate the end of the tiki file because we have a tiki command at the end //end [/quote:cb1d1] Is there anything wrong with these? |
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