Alliedassault

Alliedassault (alliedassault.us/index.php)
-   MoH General Discussion (alliedassault.us/forumdisplay.php?f=7)
-   -   Damage model in SP (alliedassault.us/showthread.php?t=2815)

01-17-2002 02:45 AM

I have not seen the SP demo and I don't do warez.

So am just curious, is the damage model like the one in the basic MP? i.e. does it take 10 bullets to bring you or them down unless you get a head shot in? Or should I expect to take a man out with one 30 cal round to his guts and the same for me?

Ohgr 01-17-2002 02:46 AM

yes I'd say so.

------------------
My site > http://www.stillborntree.homestead.com

http://alliedassault.righthere.nl/pics/omaha.jpg

Ladmo 01-17-2002 03:09 AM

You take more hits than the enemy. The'll fall over with a head shot or 2 to 3 shots to the body. I think it balances out real well.

Ara 01-17-2002 04:32 AM

Depends on the difficulty http://www.alliedassault.com/ubb/biggrin.gif

LS_Gold 01-17-2002 04:36 AM

Actually, on easy mode, it sometimes takes 2 shots to the head to bring down an enemy with a sniper rifle, yet always kills them with only 1. I had to stop going for head shots when I realized this.

infornography 01-17-2002 04:42 AM

" it sometimes takes 2 shots to the head to bring down an enemy with a sniper rifle, yet always kills them with only 1"

I don't get that. They die after the first shot, but don't go down until the second? WTF?

jujumantb 01-17-2002 04:51 AM

it should never take 2 shots to the head with a rifle to bring one down

------------------
Next to God...
...A Grunts Best Friend
http://home.att.net/~steinert/_borders/medsym.gif

R3skeEn 01-17-2002 05:06 AM

Its becuse with the first shoot you shoot off the helmet

jonesy-the-cat 01-18-2002 11:35 AM

It doesn't seem to me like they take more hits on difficult level. There are just so darn many of 'em coming out of the woodwork.


All times are GMT -6. The time now is 01:46 PM.

Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.