Alliedassault

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-   -   any of you guys know about modding? (alliedassault.us/showthread.php?t=28831)

tyrant 07-30-2003 07:22 PM

any of you guys know about modding?
 
well if you do can you please tell me how to make a weapon automatic cause evry time i do it on an m1 the gun wont show up??

Akuma 07-31-2003 09:07 AM

Moved to MMS. soon

Godsmack 07-31-2003 04:15 PM

I dont think u can every time i tried to the gun whould nt show up to

Crow King 08-02-2003 03:25 PM

Unless you're willing to put some serious time into this, I suggest you give it up. If you are willing to put the time in, here's what you need to think about:

1. Weapon firing animations come in two forms - first and third person. You need to understand how both work.

2. The code that controls what you see for our hero Mike is contained in a state machine. State machines are like big select statements that, given a certain set of conditions (the 'state'), they execute a certain set of code to transform the state. The state machine for MOHAA is in the pak files and can be modded. It controls torso animations and sends commands to the gun to tell it what to do. If you want full auto, you will probably have to mod this (which will also require clients to download your mod for servers that run it).

3. Some aspects of weapons can be modded (like what you see in the tik files) and some cannot (like adding new weapons) because they are hardcoded into the game. You have to use trial and error to find the limitations.

If that doesn't daunt you, you should go to the Guides section on this site and read the modding guide that is there.

ck

imported_Grim_Reaper 08-05-2003 11:41 AM

do not rename the gun in the tik file hake: . do it in the localization.txt

Boomstick 08-05-2003 04:30 PM

ya

tyrant 08-17-2003 09:23 AM

thankes really helped me out


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