Alliedassault

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-   -   HELP !!!! Can't Get the game to work !!!!! (alliedassault.us/showthread.php?t=2937)

Arclight 01-19-2002 05:52 AM

Then if the latest drivers do not work--back down to the next version. Do not install new drivers over old ones.

Get the Detonator Destroyer Utility.



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http://simtown.net/members/crash615/2lt2.jpg

mitsu 01-19-2002 08:23 AM

This Game looks like it rocks!!!
But I cant get the demo (either one, single or MP) to work on my system. (long story short) : this is my system:

AMD Athlon 1.4 GHz
1.00 GB DDR Ram
XP Home Edition v2002

NVIDA GeForce2 MX/MX 400
Creative SB Live


and here is all i get to happen: (forgive me if this is too long):

--- Common Initialization ---
Medal of Honor Allied Assault 1.00 win-x86 Dec 12 2001
----- FS_Startup -----
Current search path:
C:PROGRA~1EAGAME~1MOHAAN~1mainPak5.pk3 (6 files)
C:PROGRA~1EAGAME~1MOHAAN~1mainPak4.pk3 (284 files)
C:PROGRA~1EAGAME~1MOHAAN~1mainPak3.pk3 (397 files)
C:PROGRA~1EAGAME~1MOHAAN~1mainPak2.pk3 (490 files)
C:PROGRA~1EAGAME~1MOHAAN~1mainPak1.pk3 (199 files)
C:PROGRA~1EAGAME~1MOHAAN~1mainPak0.pk3 (1546 files)
C:PROGRA~1EAGAME~1MOHAAN~1/main

----------------------
2922 files in pk3 files
execing default.cfg
execing menu.cfg
execing newconfig.cfg
Config: unnamedsoldier.cfg
couldn't exec configs/unnamedsoldier.cfg
couldn't exec safemode.cfg
couldn't exec localized.cfg
execing autoexec.cfg
Unknown command "fov"
couldn't exec custom.cfg
...detecting CPU, found AMD w/ 3DNow!

------- Input Initialization -------
Initializing DirectInput...
Couldn't set DI coop level
Falling back to Win32 mouse support...
------- Input Initialization Complete ------- 31
You are now setup for easy mode.
----- Client Initialization -----
Called FadeSound with: 0.000000
----- Initializing Renderer ----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:WINDOWSSystem32opengl32.dll' ): succeeded
...setting mode 4: 800 600 FS
...using colorsbits of 32
...calling CDS: ok
...registered window class
...created window@0,0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 32, 24, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (4)
...setting mode 4: 800 600 FS
...using colorsbits of 16
...calling CDS: ok
...created window@0,0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 16, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...shutting down QGL
...unloading OpenGL DLL
...assuming '3dfxvgl' is a standalone driver
...initializing QGL
...WARNING: missing Glide installation, assuming no 3Dfx available
...shutting down QGL

GLW_StartOpenGL() - could not load OpenGL subsystem


Any help would be apprieciated.

Thanks,
Mit

kimmen 01-19-2002 08:31 AM

New drivers?

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http://dba.gamepoint.net/images/ye.gif
didn't this game go gold like a long time ago? whats the big ass delay? they burning cdr's in their garages?

Frost 01-19-2002 08:45 AM

Yea make sure your using the most recent Detonator drivers from Nvidia, or at least from your vid card manufacturer.

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-Frost
http://home.maine.rr.com/rba/fsig2.jpg


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