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 Shoot thru objects in a map mod? 
		
		
		Whats up with this.....I put an object in a map ,lets say barbwire.I cant shoot thru it with anything but a sniper rifle or a mg42 mounted machine gun.Its like that for everything I put in the map.I should be able to shoot thru barbed wire no mater what gun,right?Is there something Im not doing when I put these pbjects in a map?Please help. 
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 are you making a map or spawning stuff into a stock map? 
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 Re: Shoot thru objects in a map mod? 
		
		
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 spawning 
		
		
		Im spawning stuff in a stock map. 
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 dunno if this is how your doing it but: 
	local.bags1 = spawn script_model local.bags1 model "static/sandbag_longsegment.tik" local.bags1.origin = ( 2205.46 -3086.55 0.59) local.bags1.angles = (0.00 0.00 0.00) local.bags1 solid<-- makes so players can't walk through local.bags1 nodamage<-- makes bullet proof I've had no problems doing it this way  | 
		
 Mods 
		
		
		Ok, that works great but what do I do when I want something to be shot thru or walked thru? 
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 local.bags1 notsolid 
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 Barbed wire 
		
		
		How about barbed wire?How do I make it solid enough to repell a granade but still be able to shoot thru it with all weapons.With the not solid command I throw the granade right thru and I can walk thru,which is no good but I still feel I should be able to shoot thru it with all weapons. 
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 A shot in the dark 
		
		
		barbed wire for instance is just a brush with a texture on it. The gaps u can see thru are don with alpha channels but as for shooting thru em i dont think you can. unless the wire  is made up of different brushes with gaps between em. 
	Hope it helps regards scorp  | 
		
 Re: Barbed wire 
		
		
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