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Shoot thru objects in a map mod?
Whats up with this.....I put an object in a map ,lets say barbwire.I cant shoot thru it with anything but a sniper rifle or a mg42 mounted machine gun.Its like that for everything I put in the map.I should be able to shoot thru barbed wire no mater what gun,right?Is there something Im not doing when I put these pbjects in a map?Please help.
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are you making a map or spawning stuff into a stock map?
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Re: Shoot thru objects in a map mod?
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spawning
Im spawning stuff in a stock map.
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dunno if this is how your doing it but:
local.bags1 = spawn script_model local.bags1 model "static/sandbag_longsegment.tik" local.bags1.origin = ( 2205.46 -3086.55 0.59) local.bags1.angles = (0.00 0.00 0.00) local.bags1 solid<-- makes so players can't walk through local.bags1 nodamage<-- makes bullet proof I've had no problems doing it this way |
Mods
Ok, that works great but what do I do when I want something to be shot thru or walked thru?
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local.bags1 notsolid
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Barbed wire
How about barbed wire?How do I make it solid enough to repell a granade but still be able to shoot thru it with all weapons.With the not solid command I throw the granade right thru and I can walk thru,which is no good but I still feel I should be able to shoot thru it with all weapons.
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A shot in the dark
barbed wire for instance is just a brush with a texture on it. The gaps u can see thru are don with alpha channels but as for shooting thru em i dont think you can. unless the wire is made up of different brushes with gaps between em.
Hope it helps regards scorp |
Re: Barbed wire
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