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Breakthrough maps in spearhead whoo hoo
Ok here is the scoop lol i got bored so i put the maps in spearhead lol.
no biggy i know but hey i claim to be the 1st to do it lol. Bring on the flames lol regards scorp |
Cool biggrin:
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Nice job, dude. Any chance of releasin' 'em?
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now how about mohaa maps for breakthrough
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[quote="newt.":b75b8]now how about mohaa maps for breakthrough[/quote:b75b8]
do you mean Breakthrough maps for MOHAA? |
No, that's what scorp did in the first place. newt means making, say, Destroyed Village compatible with BT...well, once BT is released fully, that is.
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Ok heres an update
Hi guys ty for interest lol the finished (well nearly anyway) weighs in at 20.5mb!! Thats cos i needed to pull over the textures etc. My buddy hangover over at http://www.m15f1t.com/ is gonna host some of my stuff but is away at the moment as soon as he is back it will be up there.
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sounds good
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not in demo....
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another update lol
Ok just for newt i tried to put aa maps in brakthrough it said corrupted demo lol anyone know a way round it let me know.
I also submitted the mod to here (alliedassault.com) not sure if it made it in the email yet cos is 20 odd meg lol If you want it in the meantime my msn is nsscorpion@hotmail.com so hopefully if all else fails i can send it that way. btw dragon spearhead maps wont work in mohaa cos of diferent editor version numbers again if anyone knows a way rounfd it let me know regards scorp |
yea i tryed that to.......maybe unzip whole thing replace/add things?
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Re: another update lol
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For dragon
Yes the original aa maps work in spearhead from the box although dest village had a new script if i remember right.
The point i was making was u cant just port over the spearhead maps to work in aa unless u have the original map file. what i am goin to do hopefully is with the spearhead sdk u get berlin as a map file so im going to try opening it in aa radiant and port it that way whoo hoo!! sorry for the confusion lol angel: evil: angel: |
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