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-   -   Smoke/Gas Grenades for AA finished (alliedassault.us/showthread.php?t=30330)

1944 09-19-2003 07:20 AM

Smoke/Gas Grenades for AA finished
 
Hey everyone. I actually got around to finishing the Smoke/Gas grenades for AA. The original version I had got deleted off my computer, so I had to start over from scratch.

The 2 mods are ready for testing before I release it to the public, just to make sure everything is kosher. I will have a few close online friends to test it with me, then I will tweak as needed and release to the public. The mods should be released this weekend for sure.

Screenshots coming later on today. Thanks.

Littletoy 09-19-2003 11:09 AM

Nice /... !! Let them come :):)

MPowell1944 09-19-2003 12:06 PM

Here are 4 screenshots. You can see how I color-coded both the grenade itself, and the smoke. Red is for Allies and Green is for Axis, just like in Spearhead. The model was given to me by Hobbs from the City Nights mod team. Everything else was done by me. With the gas grenades, the gas damage is really good for clearing areas or to keep enemies away from a certain area. The gas takes around 4 to 5 seconds to kill you.

The mods will be available either tomorrow or Sunday. No later. Until then check these screenshots.

[img]http://www.stripesclan.com/images/mpowell1944/allied_smokegrenade1.jpg[/img]

[img]http://www.stripesclan.com/images/mpowell1944/allied_smokegrenade2.jpg[/img]

[img]http://www.stripesclan.com/images/mpowell1944/axis_smokegrenade1.jpg[/img]

[img]http://www.stripesclan.com/images/mpowell1944/axis_smokegrenade2.jpg[/img]

Hobbs 09-19-2003 12:36 PM

somethings wrong with that model powell.. get on msn lata and ill fix it.

Dr. Deleto 09-19-2003 12:38 PM

sweetness.

Doc Hayward 09-19-2003 03:16 PM

rock: rock on boys rock:

Judas 09-19-2003 03:19 PM

i think ktog did this months ago ... stupid:

KTOG 09-19-2003 03:20 PM

make that a year ago 0_o

MPowell1944 09-19-2003 05:48 PM

ktog. Differences between this mod and yours :

1. New model
2. Better looking smoke/smoke trail
3. Damage applied to the 1 mod

Anything else I need to point out? The way you and Joe did it was amateur. So, just drop it please.

Dragonwraith 09-19-2003 06:01 PM

the "old" did suck ass

KTOG 09-19-2003 06:04 PM

Sorry didn't mean to sound rude. Also Joe didn't make the smoke nades, he made the rocket mod. Also no one wants to use em since they'll block there sight on a non-smoke nade server.

calmdown: calmdown: calmdown: calmdown: calmdown:

N O T F || Glory 09-19-2003 06:33 PM

Well heres more [url=http://www.teamnotf.com/%7enotf/forums/viewtopic.php?t=1864:f1df0]screens here[/url:f1df0] and actually Powells doing a little more with it including making them toggable like the SH nades. Thats being worked on but almost complete. Time will tell but I tested it and its very coo shit.

Lt.Col.Sudano 09-19-2003 06:34 PM

cool nice work

MPowell1944 09-19-2003 06:36 PM

Glory is correct. I have just cracked the weaponsubtype that will allow the smoke/gas grenades to act as their own weapon. So, you can now have the regular grenades and the smoke/gas grenades side by side, just like in Spearhead.

This hasn't been done before, so please bare with me.

Hobbs 09-19-2003 09:28 PM

KICK ASS!!!!!! rock:


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