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Thoughts on HITP Mod
Dont know if there is another post like this anywhere but if not post your thoughts, comments or whateva about HITP Mod made by the guys over @ TMT. cool:
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Maps/mods/Skins eek:
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Your feedback is important as it plays a role in patches and future relases.
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[quote="[DAS REICH] Blitz":e460b]Maps/mods/Skins eek:[/quote:e460b] Yes, moderator.
This is a fairly big event so, whilst I will move it to MMS (probably get better coverage there than here) I'll also leave the topic shadowed here. |
errgg Ydiss i meant i had already started one....Close one or the other
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im at 95% dl'ed
exciting ive been watching HitP for a while, it looks very promising i will give a full review in an hour or so... |
My opinions are as follows......
Well........... I like the plot of teh mod but it looks like its been rushed.... There are textures missing and the maps have not been optimized for the best FPS which they could be........ I think the weapons could use some work also........... only 5 or 6 are replaced and they have no reloads.......It just seems more like maps and skins rather than a TC I do however like the mortar...... that was cool, but there are lots of little things that could use some work..... In any case Hell In the Pacfic is cool, im sure in the next release it will be better and learn from some mistakes.... Good work Hell In The Pacific Mod Team |
double u i played you just now on the bunker map, i know you killed me once FF, then the fucker got so slow i had to quit
i tried just hosting a map by myself to test out the weapons and shit that froze i just restarted my comp it looks like a lot of effort went into making those maps, and they would be fuckin great if it werent for those goddamn missing box and boat textures! Maybe the patch fixes that... The player skins, in my opinion are fuckin awesome, esp the american ones, the skinner who modeled and skinned those is a talented guy... the weapons suck, they need to work on those fuckers, the textures are weak and the anims are corny... maybe the patch fixes all that shit still tho the mod has a lot of really good aspects i give it a 7/10 for now... now all we need are lots of low-ping servers to host the maps... |
Any one who had modded mohaa knows that new anim are not possible :( Thats the best we can do with the tools we have.
If you are missing things and have not installed the patch please do so. Thats what the patch is for....1.2 coming soon :) Map performance was not tested on all maps. Yes the mod has been rushed since we lost bout half the team to the CoD demo. It was either start releaseing or throw away the over 150mb of material we had. Thanks for the feedback guys...everything is noted :):) There will never be a true "TC" for mohaa until EA supports it...this is the best we could do :( |
[quote="General Death":6e705]Any one who had modded mohaa knows that new anim are not possible :( [/quote:6e705]
Look at City Nights! But yeah guys, great job overall, I hope the next release will fix a lot of the flaws! |
what does that mean heysteve? ive looked at citynights, and i like HitP better, theres just some shit that needs to be fixed up
and where is the flamethrower?? i want the goddamn flamethrower!!!!! |
steve is talking about the annimations
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Heysteve probably meant the fact that they have new reloads for the guns that needed it. E.g. the Mauser replacement.
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Quote:
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You will be surprised with Modern Warfare....... Animations for all enw weapons........ a Helicopter and 10 action packed maps with a minimum FPS of 50........... Hell In The Pacific is cool but Modern Warfare will be taking over :D
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