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-   -   Matrix bullets mod help (alliedassault.us/showthread.php?t=30405)

imported_Grim_Reaper 09-20-2003 08:44 PM

Matrix bullets mod help
 
ok im in the process of makin a matrix bullet mod. wat script do i put to add a smoke trail to the bullets? this would be a funny as hell mod. whoever helps me will get credit (like always). biggrin:

MPowell1944 09-20-2003 09:19 PM

Bullets do not exist in MOH. Hence, you cannot add a trail to something that does not exist.

imported_Grim_Reaper 09-20-2003 09:40 PM

o.......

elitecloud 09-20-2003 09:42 PM

what about when bullets are under water???? make a map full of water, make it that you don't drown, and that it doesn't slow you down....and you have bubble trails LOL but maybe if you changed the bubbles to rings or something...just an idea angel:

nsscorpion 09-20-2003 10:42 PM

my idea
 
why not do a new tracer image and set tracers on all weapons.
With the effect u want.

Just an idea regards scorp
btw that sig scares me

elitecloud 09-20-2003 11:23 PM

or maybe he wants bullet time with it? like a matrix mod? i wonder if bullet time is possible? just get a hand full of 56kers in the server LOL

[Bandit]Coolant42|E| 09-20-2003 11:28 PM

Seeing that theres no bullets in the game. Try making the mod part of the weapon. Like when the weapon fires, instead of seeing a flash change it to the mod. Make sure your mod knows where the crosshair is on the screen cause you dont want this thing to move with you.

Hobbes 09-21-2003 12:27 AM

I've servers running a mod that pits tracers on all weapons, should be able to convert that to smoke.

MPowell1944 09-21-2003 08:21 AM

Tracers on weapons isnt possible in AA without negative side-effects, I've tried. Only in SH. However, you can possibly make a real tiny rocket shell as the bullet, then give it a smoke trail. That is the only possible option.

HeadUp 09-21-2003 12:20 PM

dude this needs to be attempted, it would make the game so much fun, if you just ran around dodging bullets
it would probs really slow down the framerate if the game needs to calculate the movement of every single rocket

Short Hand 09-21-2003 12:31 PM

it would be kool.

Dr. Deleto 09-21-2003 01:22 PM

yeah thats what I was thinkin powell. could modify it so all the weapons fired projectiles and model them really tiny like, then add the trail to those.

imported_Grim_Reaper 09-21-2003 01:50 PM

well, looks like im not part of this mod anymore

bleedwound 09-21-2003 02:46 PM

Quote:

Originally Posted by MPowell1944
Bullets do not exist in MOH. Hence, you cannot add a trail to something that does not exist.

thats not true there are bullets they are just to fast to see the trail would be worthlesss cuss the bullet flies to fast if you want help go to http://www.modtheater.com go to moh scripting and ask scorpio he will help.

HeadUp 09-21-2003 03:29 PM

Quote:

Originally Posted by bleedwound
thats not true there are bullets they are just to fast to see the trail would be worthlesss cuss the bullet flies to fast if you want help go to http://www.modtheater.com go to moh scripting and ask scorpio he will help.

dude... hake:
there are no bullets in game, what would be the point in making something you cant see? it has to do with the proximity of the crosshair to the target, coupled with a few digital physics details. there are no bullets in game, the only way it could be done is through the mini-rockets we were talking about


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