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-   -   Map Compiling errors? (alliedassault.us/showthread.php?t=30974)

69th_pshyco 10-14-2003 01:27 PM

Map Compiling errors?
 
When i compile my map i get some errors. I have the allied and axis spawn things(info_player_allied and info_player_axis). which maybe the error about the portals.
[code:2d370]
==================
Running bsp command...

D:\mohaa\SDK\tools\bspvislightfast D:\mohaa\SDK\maps\drop.map


D:\mohaa\SDK\tools>D:\mohaa\SDK\tools\bspvislightf ast D:\mohaa\SDK\maps\drop.map



D:\mohaa\SDK\tools>D:\mohaa\SDK\tools\q3map -gamedir D:\mohaa\ "D:\mohaa\SDK\maps\drop.map "

---- q3map ----

----- FS_Startup -----

----------------------

29057 files in pk3 files

Large Map build

===============

lightmapmindensity = 2.000000

lightmapscale = 1.000000



************ ERROR ************

MAX_SURFACE_INFO



D:\mohaa\SDK\tools>D:\mohaa\SDK\tools\q3map -vis -gamedir D:\mohaa\ "D:\mohaa\SDK\maps\drop.map "

---- vis ----

----- FS_Startup -----

----------------------

29057 files in pk3 files

reading D:\mohaa\SDK\maps\drop.bsp

vis_derived = 0

reading D:\mohaa\SDK\maps\drop.prt



************ ERROR ************

LoadPortals: couldn't read D:\mohaa\SDK\maps\drop.prt





D:\mohaa\SDK\tools>D:\mohaa\SDK\tools\mohlight -rough -gamedir D:\mohaa\ "D:\mohaa\SDK\maps\drop.map "

======== MOHlight Version 1.48 ========

Rough compile quality settings on

----- FS_Startup -----

----------------------

29057 files in pk3 files



************ ERROR ************

MAX_SURFACE_INFO


completed.
Run time was 0 hours, 0 minutes and 9 seconds
[/code:2d370]


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