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-   -   Not sure which shader to use for skin, HELP! (alliedassault.us/showthread.php?t=31499)

intrestedviewer 10-29-2003 02:27 PM

Not sure which shader to use for skin, HELP!
 
Im making a skin, yes its my first and im using the africa korps officer skin, now i need to edit the shader but im not sure which shader goes with this skin. Is it the german_dak_shader or is it the german_officer shader, or what about the german_officer2 shader???? Please someone tell me which one i need to edit, i am stuck unable to make my mod until someone tells me which shader to use. beer:

bleedwound 10-29-2003 03:24 PM

im not sure if i can help but there is usually one shader for one type of scheme of uniforms and the head is in another depending on what the .tik file says.

HeadUp 10-29-2003 03:35 PM

i would say the officer shader
just make sure the paths on your tik match the ones in the shader

guarnere 10-29-2003 09:08 PM

create your own shader, its simple

read my tutorial it explains it wink:


EDIT :

here lemme clear up what a shader is...


Basic Layout of each part...

the_object
{
qer_editorimage your/path/your_image.tga(or jpg)
{
map your/path/your_image.tga(or jpg) <--- SAME ^^
rgbGen lightingSpherical
}


---------------

its as easy as that...you make a shader for each bodypart...as i said in the tut...all a shader does is tell the game where your images are for the model...any model, weather it be weapon, player, etc...

when you make your own, making a head, upper body, lower body, is manditory, unless you wanna use Default settings in the Tik....

hope this helps rock:

intrestedviewer 10-30-2003 12:04 AM

Hmm, i guess its worth a shot biggrin: ok thx

HeadUp 10-30-2003 12:25 AM

yeah

guarnere, btw your tut taught me how to skin so thx a lot!! rock: rock:

bleedwound 10-30-2003 08:56 AM

Hey gaurnere for the moh head models is there a morph plugin that can make the heads look good for some program?

guarnere 10-30-2003 12:44 PM

not sure what you mean?


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