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Not sure which shader to use for skin, HELP!
Im making a skin, yes its my first and im using the africa korps officer skin, now i need to edit the shader but im not sure which shader goes with this skin. Is it the german_dak_shader or is it the german_officer shader, or what about the german_officer2 shader???? Please someone tell me which one i need to edit, i am stuck unable to make my mod until someone tells me which shader to use. beer:
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im not sure if i can help but there is usually one shader for one type of scheme of uniforms and the head is in another depending on what the .tik file says.
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i would say the officer shader
just make sure the paths on your tik match the ones in the shader |
create your own shader, its simple
read my tutorial it explains it wink: EDIT : here lemme clear up what a shader is... Basic Layout of each part... the_object { qer_editorimage your/path/your_image.tga(or jpg) { map your/path/your_image.tga(or jpg) <--- SAME ^^ rgbGen lightingSpherical } --------------- its as easy as that...you make a shader for each bodypart...as i said in the tut...all a shader does is tell the game where your images are for the model...any model, weather it be weapon, player, etc... when you make your own, making a head, upper body, lower body, is manditory, unless you wanna use Default settings in the Tik.... hope this helps rock: |
Hmm, i guess its worth a shot biggrin: ok thx
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yeah
guarnere, btw your tut taught me how to skin so thx a lot!! rock: rock: |
Hey gaurnere for the moh head models is there a morph plugin that can make the heads look good for some program?
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not sure what you mean?
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