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open a read-only file?
I want to add the falls ( http://www.alliedassault.com/phpBB2/vie ... p?t=170087 ) into my rotation but i need the map's .scr file so i can add a little piece of scripting into it so it will run the way we want it ( each map in rotation has a diff. time and round limit ) but when i try with pakscape i get a "reading pk3 error" message. Anyone know how to open this or can you mail me the .scr for that map? I emailed the mapper but didn't get much help.
thanks in advance |
yea i tried sending it to dragonwraith76@hardcorps-moh.com but it wouldnt.
Heres the scr // MOHAA map script for The Falls // author: |fsc| Col. Polyp // version 2.0 // (C) Col. Polyp 2003 // http://www.fsclan.org main: // set scoreboard messages setcvar "g_obj_alliedtext1" "The Falls" setcvar "g_obj_alliedtext2" "v2.0" setcvar "g_obj_alliedtext3" "" setcvar "g_obj_axistext1" "By Col. Polyp" setcvar "g_obj_axistext2" "& Woodell Bobba" setcvar "g_obj_axistext3" "www.fsclan.org" setcvar "g_scoreboardpic" "none" level waittill prespawn exec global/DMprecache.scr level.script = maps/dm/thefalls.scr exec global/ambient.scr mohdm1 thread elevator_preparation level waittill spawn //level waittill roundstart while (1) { //loop this forever wait 20 iprintlnbold "The Falls - created by |fsc| Col. Polyp & |fsc| Woodell Bobba" iprintln_noloc "version 2.0 copyright (C) MMIII FSClan - the Netherlands" wait 60 iprintln_noloc "For FS-Clan info visit http://www.fsclan.org" wait 60 iprintln_noloc "Macintosh users visit http:\/ \/jump.to\/macmohaa" wait 60 iprintln_noloc "Feedback on this map? colpolyp@hotmail.com" wait 60 iprintln_noloc "Press the use key to open more than just doors..." wait 60 iprintln_noloc "You can get on the roofs of ALL buildings without using the Seilbahn..." wait 60 iprintln_noloc "There are medipacks in a secret tunnel..." wait 60 iprintln_noloc "Use the rock ledges on cliff faces to descend fast..." wait 60 iprintln_noloc "You can walk the skies if you dare..." wait 60 iprintln_noloc "There is another tunnel with health packs somewhere..." wait 60 iprintln_noloc "Use strafe (not jump) while walking across difficult terrain..." wait 60 iprintln_noloc "You can climb more than just ladders..." wait 400 } // end of the loop end //----------------------------------------------------------- elevator_preparation: println "Preparing elevator" $elevator moveto $waypoint_down // Put the elevator in the down position. local.elepos = 0 goto elevator_standby end //----------------------------------------------------------- elevator_standby: if (local.elepos == 0) // if the lift is down { println "Elevator is standby in bottom waypoint" $elevator_button_bottom waittill trigger // wait for the bottom trigger $elevator_button_bottom playsound door_metal_locked_clue } else { println "Elevator is standby in top waypoint" $elevator_button_top waittill trigger // wait for the top trigger $elevator_button_top playsound door_metal_locked_clue } if (local.elepos == 0) // if the lift is down { goto lift_move_up // move up } else { goto lift_move_down // else move down } end //----------------------------------------------------------- lift_move_up: println "Elevator is moving up" iprintlnbold "The FSC SeilBahn is now going up..." wait 2 $elevator playsound elevator_start $elevator time 1 // amount of seconds to move between waypoints $elevator moveto $waypoint_1 //move the lift to the first waypoint $elevator playsound elevator_run $elevator waitmove // wait till the move is finished $elevator time 8 // amount of seconds to move between waypoints $elevator moveto $waypoint_2 //move the lift to the second waypoint $elevator waitmove // wait till the move is finished $elevator time 22 // amount of seconds to move between waypoints $elevator moveto $waypoint_3 //move the lift to the third waypoint $elevator waitmove // wait till the move is finished $elevator time 4 // amount of seconds to move between waypoints $elevator moveto $waypoint_up //move the lift to the last waypoint $elevator waitmove // wait till the move is finished $elevator playsound elevator_stop $elevator playsound elevator_gate wait 2 iprintlnbold "The FSC SeilBahn has arrived on the top level..." local.elepos = 1 // the elevator is up now, so we set the local.elepos to 1 goto elevator_standby end //----------------------------------------------------------- lift_move_down: println "Elevator is moving down" iprintlnbold "The FSC SeilBahn is now going down..." wait 2 $elevator playsound elevator_start $elevator time 2 // amount of seconds to move between waypoints $elevator moveto $waypoint_3 //move the lift to the first waypoint $elevator playsound elevator_run $elevator waitmove // wait till the move is finished $elevator time 20 // amount of seconds to move between waypoints $elevator moveto $waypoint_2 //move the lift to the second waypoint $elevator waitmove // wait till the move is finished $elevator time 8 // amount of seconds to move between waypoints $elevator moveto $waypoint_1 //move the lift to the third waypoint $elevator waitmove // wait till the move is finished $elevator time 3 // amount of seconds to move between waypoints $elevator moveto $waypoint_down //move the lift to the last waypoint $elevator waitmove // wait till the move is finished $elevator playsound elevator_stop $elevator playsound elevator_gate wait 2 iprintlnbold "The FSC SeilBahn has arrived on the bottom level..." local.elepos = 0 // the elevator is down now, so we set the local.elepos to 0 goto elevator_standby end |
thanks, what did you use to open it with?
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