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-   -   New Gametypes (alliedassault.us/showthread.php?t=33950)

RandyShughart 01-11-2004 11:52 PM

New Gametypes
 
I just had some new gametype ideas and wanted to share them. Please don't attempt to make any or anything, this is going into my TC mod, or at least we're going to try.

Raise the Flag:
Kind of like BF:1942. When the round starts, each team must grab all the flags they can (by holding "Use" for 5 seconds next to a flag pole) before their enemy can. Each flag is a spawn point, so if the axis control it, its an axis spawn point and vice versa. Both team's objectives are to capture and hold all flags and finish off the enemy.

Alamo:
A bit self explanatory. Depending on the map, in this case the "Alamo", the allies must defend the multiple leveled house for a certain amount of time. Defenders cannot respawn; attackers can.

Kill the Commander:
Each team is given territory on each KtC map. In both of those territories, the teams both get 3 bots: a commander, and two guards. Each team's objective is to go into enemy territory and kill the enemy commander or kill his guards to capture him.

Sound good?

Dragonwraith 01-12-2004 01:42 AM

the 1st sounds like "push city hall" and the 3rd like "eagles nest" or "hitler's bunker" so nothing any of us haven't already seen

Poseidon 01-12-2004 04:07 AM

they sound fun

WidowMaker555 01-12-2004 03:14 PM

sound fun enough to play

Kemikalie 01-13-2004 01:15 PM

In Alamo, instead of letting the attackers respawn an amountless of times, let them respawn 2-3 times(depending on how long the defenders got to stand)

RandyShughart 01-13-2004 07:38 PM

well, they will respawn amountless times, but we'll try to get it to where the time limit cant be set over 15 or 20 minutes

newt. 01-13-2004 07:41 PM

Alamo. Sounds awesome

If you get a good well detailed house.

RandyShughart 01-13-2004 07:50 PM

dont have to worry about that...we aint got Gen. Cobra, but we do have some pretty skilled mappers....just need more!

newt. 01-13-2004 07:55 PM

A journey to the center of the earth map would rock...

Hawke 01-13-2004 07:56 PM

in my opinion no it wouldnt

newt. 01-13-2004 07:59 PM

lava..

caves.. underwater pits, more more more.... would rock


Giant mushshrooms rock:

RandyShughart 01-13-2004 08:03 PM

well, maybe not that, but we are gonna try to have some maps unrelated to the Russian Front. such as U-505, The Alamo, Arnhem Knights, etc.

Pvt.Pinhead 01-13-2004 10:29 PM

Alamo, sounds awsome!! I always love playing a game were your outnumbered! Like in CoD's Behind Enemy Lines.
Your mod sounds cool, got a website??

RandyShughart 01-14-2004 04:25 PM

http://www.freewebs.com/noretreatmod

http://www.noretreatmod.fcpages.com/


the sencond one isnt 100% done

Sgt.kelly 01-15-2004 12:54 AM

Re: New Gametypes
 
like the ideas bout Raise the flag and Kill the comander!!!!! rock:


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