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I need a tutorial for weapon skinning.
If anyone could tell me where to get a good tutorial for weapon skinning for Medal of Honor Allied Assault Spearhead I would really apreciate it.
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mohfiles.com has some somewhere.
good luck. |
newts my lover
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[quote="Cpt. Obvious":85108]newts my lover[/quote:85108]
[img]http://www.alliedassault.com/phpBB2/images/avatars/14733027304023158bc73a0.gif[/img] |
taht squirrel looks like the one from sponge-bob, only with a cack
[img]http://www.upperdeckentertainment.com/spongebob/images/characters/sandy.gif[/img] "YAAAAAAAAAAAYYYYYYYY" |
[img]http://www.alliedassault.com/phpBB2/images/avatars/14733027304023158bc73a0.gif[/img]
Sure looks like a monkey to me.. eek: |
Get PakScape, open up pak2.pk3, go to textures > models > The weapon you want
Then open up the tga file in PS and edit it. Then, create a new pk3 in pakscape called like, zzzz-weaponskin. (the z's are so mohaa reads that pk3 first. Add a folder called textures, and then in textures add a folder called models, and then in models create a folder called weapons, and then in weapons created a folder called whatever gun you chose, and then put the edited tga in that folder. save it and make sure it's in the main. Boom, you got a weapon. |
I think he meant that he wanted a tutorial to teach him literally how to edit the images. M16:
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