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 Now, for something completely different... And quite silly... Broomhilda's woods. [img]http://home.wi.rr.com/balr14/broomh05.jpg[/img] [img]http://home.wi.rr.com/balr14/broomh06.jpg[/img] http://home.wi.rr.com/balr14/zzzzBroomH.pk3 | 
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 textures are bad, but the map is badass! | 
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 Textures are all cell shaded cartoon textures copied from the Broomhilda comic strip (http://www.ucomics.com/broomhilda/). That's how it's supposed to look. It's lots of fun with 2 or 3 snipers or HITP mortars and Mpowell's gas grenades. | 
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 looks kool! | 
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 Monty Python. very sexually attractive | 
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 speaking of Python, I have an old skin a Pythoner requested once.....cardinal Fang of the Spanish Inquisition and a hybrid character from Gillium's Brazil (the scientist & DeNiro's character) [img]http://img24.photobucket.com/albums/v73/hgto8g/SKINS/fang.jpg[/img] | 
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 It will be running on my server tonite. Come join if you like. Just look for Broomhilda server. | 
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 Are you on the HITP team? If so how much loner till the patch or w/e you guys are working on?  If you're not busy and would want to do some maps for my mod, let me know through PM or here. | 
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 nice skin | 
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 Balr I love this map. It is like playing in a cartoon. Only thing I didn't like was the surfaceparms you chose to use. Everything is stone. Is this part of a bigger project? If not, mind sending me the .map, I would like to expand on what you've got here. | 
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 pretty damn cool, even better if you set sv_gravity between 0 and 210. when's a beetle baily map comming out ? | 
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 map looks like a place like fromt he simpons bad@$$ | 
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 Cool | 
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 happy: | 
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 Quote: 
 This was something I did at work during slow times, lunch breaks, etc. My PC at work really sucks and has a terrible builtin graphics chip that can't render anything. Even this was difficult. It's just something I wanted to try, plus there are a few brush techniques I wanted to experiment with. You are welcome to the map file. | 
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