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Now, for something completely different...
And quite silly... Broomhilda's woods.
[img]http://home.wi.rr.com/balr14/broomh05.jpg[/img] [img]http://home.wi.rr.com/balr14/broomh06.jpg[/img] http://home.wi.rr.com/balr14/zzzzBroomH.pk3 |
textures are bad, but the map is badass!
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Textures are all cell shaded cartoon textures copied from the Broomhilda comic strip (http://www.ucomics.com/broomhilda/). That's how it's supposed to look. It's lots of fun with 2 or 3 snipers or HITP mortars and Mpowell's gas grenades.
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looks kool!
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Monty Python. very sexually attractive
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speaking of Python, I have an old skin a Pythoner requested once.....cardinal Fang of the Spanish Inquisition and a hybrid character from Gillium's Brazil (the scientist & DeNiro's character)
[img]http://img24.photobucket.com/albums/v73/hgto8g/SKINS/fang.jpg[/img] |
It will be running on my server tonite. Come join if you like. Just look for Broomhilda server.
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Are you on the HITP team? If so how much loner till the patch or w/e you guys are working on?
If you're not busy and would want to do some maps for my mod, let me know through PM or here. |
nice skin
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Balr I love this map. It is like playing in a cartoon. Only thing I didn't like was the surfaceparms you chose to use. Everything is stone.
Is this part of a bigger project? If not, mind sending me the .map, I would like to expand on what you've got here. |
pretty damn cool, even better if you set sv_gravity between 0 and 210.
when's a beetle baily map comming out ? |
map looks like a place like fromt he simpons bad@$$
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Cool
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happy:
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Quote:
This was something I did at work during slow times, lunch breaks, etc. My PC at work really sucks and has a terrible builtin graphics chip that can't render anything. Even this was difficult. It's just something I wanted to try, plus there are a few brush techniques I wanted to experiment with. You are welcome to the map file. |
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