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-   -   Spawn No workee (alliedassault.us/showthread.php?t=39061)

philadelphia killing mach 08-06-2004 09:13 PM

Spawn No workee
 
still having no luck with spawn points. i'll add a player start, then a couple allied and axis spawn points, compile and still spawn in the exact same location everytime.

clues ?

sephy2005 08-07-2004 05:28 AM

did you delete the player spawn aswell cause if u add the axis and allies spawns but the player spawn is still on youll spawn to the player spawn i think i only ever made made 1 map oOo:

philadelphia killing mach 08-07-2004 08:24 AM

seph, you get up a little too early ? i have no clue as to what you are talking about. delete ?

Wilson 08-07-2004 11:19 AM

All the spawns work but because you are playing on your own you will spawn in just one spawn point, get a few others to test with you and then you will/may spawn somewhere else.

philadelphia killing mach 08-07-2004 11:36 AM

negative Wilson, that's what i thought but even if i use my son on the other CPU across the LAN, we both spawn in the same point. Just for review, the initial set up for a deathmatch/teammatch and it's spawning points should be:
  • 1-Player Start Spawn Point
    (x)-Allied Spawn Points
    (x)-Axis Spawn Points

(x)=variable number

seere 08-07-2004 12:15 PM

Try puting in a few info_player_deathmatch just one info_player_start and a few each of info_player axis/allies.
You must have a few of the deathmatch spawn for free for all and you should spawn in different locations.
Seere.

sephy2005 08-07-2004 12:20 PM

oOo: i sed what seere sed there are two types of spwan ja axis/allies and player spawn delete the player spawn and leave ya axis N' allies ones in

Zoner 08-07-2004 12:27 PM

Please spell it "said", before I reach through my monitor and wring your neck. mwah:

philadelphia killing mach 08-07-2004 01:09 PM

Adding the other death/teammatch_spawn points did the trick ! thanks guys.

sephy2005 08-07-2004 01:31 PM

oOo: sorry zoner im retarded and also a lil tired so gimme some slack guy


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