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Scope mod
Hey which pak file are the scopes located. I need to make some but cant seem to find them in any of my files. thanks.
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pak1 or pak2
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pak1 Textures>hud
kartop.tga, karbottom.tga <-Axis zoomoverlay.tga <-Allies & G43(SH) |
[quote="Apocalypse | NoW":0cb75]pak1 Textures>hud
kartop.tga, karbottom.tga <-Axis zoomoverlay.tga <-Allies & G43(SH)[/quote:0cb75] |
Thanks guys. When i open it up in photoshope i just get a black screen. do i just put something in there. or do i have to add an alpha channel or something. thanks.
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it should be a quarter of a circle. the clear part would be the circle. if u want color in game then u need to edit the shader.
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nope. all i get is a black screen. for both allies and axis.
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You prob didnt save the alpha right bud.
Scorp |
I think he means when he opens the .tga files.
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go 2 modingtheater forums and look 4 a tut on it.
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thanks ill try the tut.
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well im almost done with it. Do i need to save the whole thing as an alpha layer or just the quarter circle.
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idk, i just saved mine without any alpha layers...
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Mines work w/o alpha layers.
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[quote="Apocalypse | NoW":f40d1]Mines work w/o alpha layers.[/quote:f40d1]
mine too.... |
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