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Here's my system specs:
Dell P3 733MHz 256MB PC-100 RAM GeForce2 MX 400 64MB SDR PCI (w/ latest drivers) 7200RPM 20GB Maxtor HDD Sound Blaster Live! Value Windows XP Pro Under Direct3D Settings the PCI Texture Memory Size is set at the default 31MB of system memory. I can go to a maximum of 127MB. And under OpenGL Settings, 5MB of system memory is set, which is default. I can go to a maximum of 16MB. Will changing these values have any effect? What do you guys have them set at? My Virtual Memory is set to 512MB. |
directX has nothing to do with any quake engine game.
and it will make very little difference since the game allocates its own texture memory. |
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