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-   -   DIRECT3D AND OPENGL SETTINGS (alliedassault.us/showthread.php?t=3982)

First Man Down v2.0 01-30-2002 03:01 AM

Here's my system specs:

Dell P3 733MHz
256MB PC-100 RAM
GeForce2 MX 400 64MB SDR PCI (w/ latest drivers)
7200RPM 20GB Maxtor HDD
Sound Blaster Live! Value
Windows XP Pro

Under Direct3D Settings the PCI Texture Memory Size is set at the default 31MB of system memory. I can go to a maximum of 127MB. And under OpenGL Settings, 5MB of system memory is set, which is default. I can go to a maximum of 16MB.

Will changing these values have any effect? What do you guys have them set at? My Virtual Memory is set to 512MB.

madrebel 01-30-2002 03:06 AM

directX has nothing to do with any quake engine game.

and it will make very little difference since the game allocates its own texture memory.


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