Alliedassault

Alliedassault (alliedassault.us/index.php)
-   MoH Maps, Mods & Skins (alliedassault.us/forumdisplay.php?f=11)
-   -   MoH:Vietnam (alliedassault.us/showthread.php?t=40020)

ElitE3D 09-05-2004 10:44 AM

MoH:Vietnam
 
i know iv posted this before but id like all the memeber to stop afking i have work for you to do.
firstly, what you think of the poll
secondly, please apply here if you want to join. (pls add soem examples of your work).

Godsmack 09-05-2004 11:34 AM

I dont think PA will be that good... havent played the demo yet but from what I hear it sucks ass

ElitE3D 09-05-2004 11:35 AM

cry: better be good im on 30% of a 500 mb

ErichHartmann 09-05-2004 12:02 PM

I love it. I hate the feeling when you bring up your sites.

ElitE3D 09-05-2004 02:08 PM

are you making my mp5k skin better be good oOo:

Jakke 09-05-2004 03:19 PM

he aint making it, he said he can't work with UV

*sigh* think i need to do it oOo:

Sgt.kelly 09-05-2004 03:24 PM

Moh:Pa is good .... Raly good

and i dont think you should ruin this "WW2" game with a vietnam mod.´

but its only my appinion nag:

imported_Grim_Reaper 09-05-2004 03:31 PM

i think the vietnam mod would fit nicely with pa just cause u already got asians in the game... u just gotta make it more advanced. what im saying is it will be easier.

Proteus 09-05-2004 04:24 PM

Dude, that website is fucking shitty. Doesn't hawke know how to make sites? I'll make you guys one if you got nobody else because that is fucking sad.

Godsmack 09-05-2004 04:29 PM

Quote:

Originally Posted by Proteus
Dude, that website is fucking shitty. Doesn't hawke know how to make sites? I'll make you guys one if you got nobody else because that is fucking sad.

I think he is still working on it

ElitE3D 09-05-2004 06:50 PM

yer hes been busy thats why i made a crappy one for now
http://www.geocities.com/blackmarketmods/
moh:pa still runs on the quake 3 engine lol i cant believe it i has a new model system shader files are no longer used tik have been replaced with something very similar its very easy to mod which is good cus the graphics on pa are sweet, the same structure exists so if you can mod allied assault you will have problem with skins and weapon mods but new models im finding out about im looking into a plugin for 3dmax or lightray, i love the levels i think i should move vietnam it to pacific assault the levels are perfect and the new scripts are sweet. cool:

Proteus 09-05-2004 06:54 PM

Quote:

Originally Posted by ElitE3D
yer hes been busy thats why i made a crappy one for now
http://www.geocities.com/blackmarketmods/
moh:pa still runs on the quake 3 engine lol i cant believe it i has a new model system shader files are no longer used tik have been replaced with something very similar its very easy to mod which is good cus the graphics on pa are sweet, the same structure exists so if you can mod allied assault you will have problem with skins and weapon mods but new models im finding out about im looking into a plugin for 3dmax or lightray, i love the levels i think i should move vietnam it to pacific assault the levels are perfect and the new scripts are sweet. cool:

omfg geocities...

ElitE3D 09-05-2004 06:55 PM

.... you think im guna pay for a temporary site mate, lets not get this locked cus you wana talk about how pretty you can make a website look this is maps mods and skins so lets not trail of it. offtopic:

Apocalypse | NoW 09-06-2004 12:02 PM

I think it should be on PA also, i really liked the demo.

Hawke 09-06-2004 06:24 PM

Quote:

Originally Posted by Proteus
Dude, that website is fucking shitty. Doesn't hawke know how to make sites? I'll make you guys one if you got nobody else because that is fucking sad.

I made a different site. The one he posted isn't mine. I havent updated mine in ages. I will post it later.


All times are GMT -6. The time now is 10:33 PM.

Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.