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I have that problem when the game freezes and i get a sound loop and can't do anything but shut down my computer the wrong way but like 5 minutes ago MOHAA did the freeze sound loop thing and exited to this in that dialog.....i cant tell what it means but im sure it means something that may help everyone with this problem......if you need any more of the log tell me.
Loading game...quick ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- ------ Server Initialization ------ Server: m4l3 Called FadeSound with: 0.000000 Game Loaded ------ Server Initialization Complete ------ 0.19 seconds ------- S_StopAllSounds (don't stop music) ------- ------- S_StopAllSounds Complete------- Called FadeSound with: 0.000000 ------- S_StopAllSounds (don't stop music) ------- ------- S_StopAllSounds Complete------- Called FadeSound with: 0.000000 Recovered 25 Health Got 64 Smg Rounds Got 64 Smg Rounds Recovered 50 Health Saving to quick... Game Saved Done. An objective has been completed! An objective has been added! Skeletor CacheAnimSkel: : File extension unknown. Attempting to open as skc file ----- CL_Shutdown ----- Called FadeSound with: 0.000000 ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- ------- Sound Shutdown (full) ------- ------- Sound Shutdown Complete ------- RE_Shutdown( 1 ) Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...hiding window ...destroying window ...window successfully destroyed ...resetting display ...shutting down QGL ...unloading OpenGL DLL ----------------------- ----- Server Shutdown ----- --------------------------- FS_ReadFile with empty name |
The problem seems to begin here:
Skeletor CacheAnimSkel: : File extension unknown. Attempting to open as skc file It looks to me (though I'm probably wrong) as if this is a model animation error of some sort. Or maybe just a model error. I'm not sure what causes it, or why it happened, so maybe one of the more experienced people in this community could help you out. And if you haven't heard, BadScript is compiling a list of questions to send to the developers at 2015. You can view the information here on how to get your question answered: http://www.alliedassault.com/ubb/For...ML/000063.html |
More from the log that i just saw......this comes before the other part of the log
Called FadeSound with: 0.000000 Setting up Shaders UI_DrawConnect called WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable WARNING: CM_GridPlane unresolvable Game Loaded ------ Server Initialization Complete ------ 13.07 seconds Called FadeSound with: 0.000000 ------- Sound Begin Registration ------- ------- S_StopAllSounds (stop music) ------- ------- S_StopAllSounds Complete------- ------- Sound Begin Registration Complete ------- -----------PARSING UBERSOUND------------ Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To fix prefetch the tiki. Ignore if you don't use that tiki on this level. Parse/Load time: 9.228000 seconds. -------------UBERSOUND DONE--------------- -----------PARSING UBERDIALOG------------ Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To fix prefetch the tiki. Ignore if you don't use that tiki on this level. Parse/Load time: 0.794000 seconds. -------------UBERDIALOG DONE--------------- stitched 6 LoD cracks ...loaded 9578 faces, 399 meshes, 0 trisurfs, 0 flares R_LevelMarksLoad: maps/m4l3.dcl not found ------- Sound End Registration ------- ------- Sound End Registration Complete ------- CL_EndRegistration: 0.00 seconds CL_InitCGame: 27.78 seconds Called FadeSound with: 0.000000 ------- S_StopAllSounds (don't stop music) ------- ------- S_StopAllSounds Complete------- |
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