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Three Mapping Questions and TC INFO!
[QUESTION #1] Ok, I was wondering something, you know how when you are using Radiant and you want to place an object correctly on top of a table, lets say...a lamp, but it does not sit JUST right....it either floats or it is inside the dang thing. How can I fix this problem?
[QUESTION #2] Ok, I am working on a MASSIVE TEXTURE CONVERSION mod, and when I say massive I mean we are talkin 400+ mbs. Now, I am trying to include a converted map of DV, have plans for it...I was wondering how come after I convert the map the .MAP and I edit it in Radiant, after I compile it does not look the same? Lemme explain. I opened the map in radiant, took a few brushes out such as debris and stuff of that nature out...saved it, went and compiled my map, and Got it in game. Now once in game I see the changes as far as structure is concerned, however SOME of the brushes are STILL THERE?! Even though they do NOT show up in Radiant they sow up AFTER the compilation. Any Help? [QUESTION #3] Ok, the Massive Texture Conversion Mod is Completed, as it stands, it weighs a HUGE 400 + MB. I will say this was ALOT of hard work put in by My father [EOI]MoLoCh. He took EVERY SINGLE LAST TEXTURE from MOHAA and redesigned them himself with only 2 programs, Photoshop 8 and Paint Shop Pro. All the textures have been modified in SOME way. NONE I REPEATE NONE are copied from ANYTHING or ANYBODY, all custom creations. I am wondering, How many people will be willing to download this beast? I can PROMISE it is WELL WORTH the wait. Please guys, any help here is greatly appreciated. -[EOI]SuB-0 |
Ill download it.
How long did this take to make? Sounds like a lot of textures to be working on if its 400+ MB. I hope its good. |
It took an exhausting 3 weeks to complete this mod, worked on EVERY SPARE HOUR of every day. I will try to get a few SS up asap as I know people will want to see some first. Guys think Eyecandy but X 20.
The Name for this mod Is MOHAA:HD (High Def.) -[EOI]SuB-0 |
Ok I posted all Info Regarding MOHAA:HD On the Thread Marked "MOHAA:HD Texture Conversion Mod"
Please do not chat anymore about MOHAA HD here only about the questions I have posted. [EOI]SuB-0 |
Reply time lol
1) change your grid to 1 and zoom in 2)Decompiling to .map from a .bsp leaves shitloads of duplicate brushes that is prob what you are gettin £0 iwould prob download it but would also edit em a bit to make em the way i like Scorp |
wheres the dl link? Is there one?
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