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-   -   open gl and fsaa (alliedassault.us/showthread.php?t=4143)

scubaroo 02-01-2002 07:27 AM

Well I'm new here, and one thing I have noticed with my trusty P3 450, is that I have to hump my sack at 640 by 480.

With fsaa this rez looks great, and the slight fuzzyness, I reckon, makes the scene look more realistic.

whadya reckon?

p3 450, 320 mb, ATI radeon LE with Omega drivers. Plays well.

wonder-boy 02-01-2002 11:42 PM

Maybe the DirectX is for the sound?

coax 02-02-2002 10:00 AM

Greetz fellow PIII-450 person... http://www.alliedassault.com/ubb/wink.gif


I am not using fsaa, but im running a GeForce256/32mb card at 800x600 with most settings on medium. Getting decent frames. Well not really but it's playable. 30 or mid 30's to teens outdoors & 40-90 indoors. Heh. Looks great still. Are you using 1.5x1.5 (lod?) or 2x2 fsaa?

I have my cpu (SL35D) oc'd a little bit to 522, that gives me a few frames and no real heat increase on the cpu..

What mobo you running? I got a Abit BE6-ii, BX chipset. 256 megs of PC133 SDRAM.

Btw, believe it, I'm using DX7.0a. I had bad experiences with UT/D3D running DX8 so I'm a little wary of installing it though I know this is openGL. Hmm, now that I think about it, why does DirectX even matter, this IS using openGL.. But it wants to install it with the game. Weird.. Meybe someone knows the reason.

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