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hey i was trying to make a animated scope but it didnt work, i took it from the animated nightvistion goggles, but i ant find the problem, can some one help me?
heres the script that i have. textures/hud/zoomoverlay { surfaceparm nolightmap nomipmaps nopicmip { clampmap textures/hud/zoomoverlay.tga clampmap textures/hud/zoomoverlay1.tga clampmap textures/hud/zoomoverlay2.tga clampmap textures/hud/zoomoverlay3.tga clampmap textures/hud/zoomoverlay4.tga clampmap textures/hud/zoomoverlay5.tga clampmap textures/hud/zoomoverlay6.tga clampmap textures/hud/zoomoverlay7.tga clampmap textures/hud/zoomoverlay8.tga clampmap textures/hud/zoomoverlay9.tga clampmap textures/hud/zoomoverlay10.tga animmap 5 textures/hud/zoomoverlay.tga textures/hud/zoomoverlay1.tga textures/hud/zoomoverlay2.tga textures/hud/zoomoverlay3.tga textures/hud/zoomoverlay4.tga textures/hud/zoomoverlay5.tga textures/hud/zoomoverlay6.tga textures/hud/zoomoverlay7.tga textures/hud/zoomoverlay8.tga textures/hud/zoomoverlay9.tga textures/hud/zoomoverlay10.tga blendFunc blend alphaGen identity rgbGen identityLighting } { map textures/hud/noiseg.tga blendFunc GL_DST_COLOR GL_SRC_COLOR tcMod scroll 60 41.5 alphaGen identity rgbGen identityLighting } } |
started a new thread for ya
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animmap 5 textures/hud/zoomoverlay.tga textures/hud/zoomoverlay1.tga textures/hud/zoomoverlay2.tga textures/hud/zoomoverlay3.tga textures/hud/zoomoverlay4.tga textures/hud/zoomoverlay5.tga textures/hud/zoomoverlay6.tga textures/hud/zoomoverlay7.tga textures/hud/zoomoverlay8.tga textures/hud/zoomoverlay9.tga textures/hud/zoomoverlay10.tga
you have ten image listed but animap is for 5 only im in work atm but will look when i get home. clampmap textures/hud/zoomoverlay1.tga clampmap textures/hud/zoomoverlay2.tga clampmap textures/hud/zoomoverlay3.tga clampmap textures/hud/zoomoverlay4.tga clampmap textures/hud/zoomoverlay5.tga clampmap textures/hud/zoomoverlay6.tga clampmap textures/hud/zoomoverlay7.tga clampmap textures/hud/zoomoverlay8.tga clampmap textures/hud/zoomoverlay9.tga clampmap textures/hud/zoomoverlay10.tga ^^^^Not needed Scorp |
[quote="R'Jackson'Harris":62465][code:62465]textures/hud/zoomoverlay
{ surfaceparm nolightmap nomipmaps nopicmip { clampmap textures/hud/zoomoverlay.tga clampmap textures/hud/zoomoverlay1.tga clampmap textures/hud/zoomoverlay2.tga clampmap textures/hud/zoomoverlay3.tga clampmap textures/hud/zoomoverlay4.tga clampmap textures/hud/zoomoverlay5.tga clampmap textures/hud/zoomoverlay6.tga clampmap textures/hud/zoomoverlay7.tga clampmap textures/hud/zoomoverlay8.tga clampmap textures/hud/zoomoverlay9.tga clampmap textures/hud/zoomoverlay10.tga animmap 5 textures/hud/zoomoverlay.tga textures/hud/zoomoverlay1.tga textures/hud/zoomoverlay2.tga textures/hud/zoomoverlay3.tga textures/hud/zoomoverlay4.tga textures/hud/zoomoverlay5.tga textures/hud/zoomoverlay6.tga textures/hud/zoomoverlay7.tga textures/hud/zoomoverlay8.tga textures/hud/zoomoverlay9.tga textures/hud/zoomoverlay10.tga blendFunc blend alphaGen identity rgbGen identityLighting } { map textures/hud/noiseg.tga blendFunc GL_DST_COLOR GL_SRC_COLOR tcMod scroll 60 41.5 alphaGen identity rgbGen identityLighting } }[/code:62465][/quote:62465] [code:62465]textures/hud/zoomoverlay { surfaceparm nolightmap nomipmaps nopicmip { animmap 5 textures/hud/zoomoverlay.tga textures/hud/zoomoverlay1.tga textures/hud/zoomoverlay2.tga textures/hud/zoomoverlay3.tga textures/hud/zoomoverlay4.tga textures/hud/zoomoverlay5.tga textures/hud/zoomoverlay6.tga textures/hud/zoomoverlay7.tga textures/hud/zoomoverlay8.tga textures/hud/zoomoverlay9.tga textures/hud/zoomoverlay10.tga blendFunc blend alphaGen identity rgbGen identityLighting } { map textures/hud/noiseg.tga blendFunc GL_DST_COLOR GL_SRC_COLOR tcMod scroll 60 41.5 alphaGen identity rgbGen identityLighting } }[/code:62465] change it to that and your done. |
I remember I made an animated scope once... it sucked
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BTW you do know that 5 is the frequency right?
For reference rock: http://www.heppler.com/shader/ Scorp |
thanks every one
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