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-   -   posed german soldier (alliedassault.us/showthread.php?t=43510)

philadelphia killing mach 01-04-2005 08:53 AM

posed german soldier
 
i need a model for a 'statue' and figured using one of the posed soldier models would do . can i change the skin textures for the posed soldier i opt to use without it affecting the normal game ? meaning change the texture names via the script and .tik file like normal skin modding ?

Godsmack 01-04-2005 11:30 AM

yeah just make a new shader for it

R'Jackson'Harris 01-04-2005 03:25 PM

do you mean a model for a map if so just tell me, il make it. rock:

philadelphia killing mach 01-04-2005 09:34 PM

thanks RJ but i think GS hit the nail on the head. GS , so i'd just have to change the textures for the regular german_worker (.tik & .shader) like a normal skin just include them in the right folders for my map.pk3, then put a ai/misc_worker in the map ?

Godsmack 01-05-2005 06:52 AM

[quote="philadelphia killing mach":5b4d8]thanks RJ but i think GS hit the nail on the head. GS , so i'd just have to change the textures for the regular german_worker (.tik & .shader) like a normal skin just include them in the right folders for my map.pk3, then put a ai/misc_worker in the map ?[/quote:5b4d8]

you got it

philadelphia killing mach 01-05-2005 07:32 AM

simply beautiful; use the ai or posed from models (just to be sure)*


the model is just going to stand there, not move or interact with player. also could i put a clip around it so it's 'solid' ?

Godsmack 01-05-2005 09:41 AM

[quote="philadelphia killing mach":29199]also could i put a clip around it so it's 'solid' ?[/quote:29199]

yeah just do that in the map editor


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