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Why can people walk through my spawned vehicles?
Ok guys, looks like The Modding Theater is having website problems, so I'm posting another question here :)
I have spawned vehicles in several maps. For some reason, people are able to walk through the back ends of these vehicles. As a result, they have a tendancy to hide in them, which I consider cheating. How can I fix this problem. Here are some examples from my map scripts: local.jeep = spawn script_object local.jeep model "vehicles/jeep.tik" local.jeep.origin = ( -3157 -1117 6) local.jeep.angles = (0 0 0) local.jeep nodamage local.jeep solid local.jeep immune explosion local.jeep immune bash local.dresser = spawn script_model local.dresser model "vehicles/european_car_silver.tik" local.dresser.origin = ( -510 -203 -7 ) local.dresser.angle = ( 0 48 0 ) local.dresser solid local.dresser immune bullet local.dresser immune fast_bullet local.dresser immune bash local.dresser immune mg local.dresser immune explosion As far as I can tell, these are properly formated. Is there something I need to put elsewhere to make sure these vehicles are 100% solid? |
The is no clipping to the model so ppl can walk through it usually i spawn a player clip in it or fire and make it so it hurts anyone who goes there.
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You gotta make a tut on how to spawn map objects
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[quote="Scorpion -]M15F1T[-":a38cb]The is no clipping to the model so ppl can walk through it usually i spawn a player clip in it or fire and make it so it hurts anyone who goes there.[/quote:a38cb]
I'm not sure that's right, because when I was looking at mods to include on my server, I found a mod that had the vehicles in the same places that I had them (I had gotten them from other mods) with the same exact lines that I have in my .scr file and you could NOT walk through them like you could with mine, so there's obviously something elsewhere in the .scr file that I'm missing. I just don't have enough experience to know why. |
Post one of the mods you copy and pasting from and we can take a look
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