![]() |
skybox help - terragen
can not get my sky textures to line up after compile (durring test).
script [code:ec667] textures/mysky/overcast_sky { surfaceparm sky surfaceparm noimpact surfaceparm nolightmap skyparms textures/skybox/overcastsky - - } [/code:ec667] directories: scripts/mysky.shader in textures/ mysky/overcast_sky.jpg <---64x64 blue square skybox/overcastsky_bk.jpg, overcastsky_dn.jpg,overcastsky_ft.jpg, overcastsky_lf.jpg, overcastsky_rt.jpg, overcastsky_up.jpg when testing ingame, the mountains do not line up . yes, set ZOOM/MAGNIFICATION in CAMERA SETTINGS to 1. |
might need to see a pic for this....
|
[img]http://img.photobucket.com/albums/v466/killerlegs76/001.jpg[/img]
[img]http://img.photobucket.com/albums/v466/killerlegs76/2002.jpg[/img] |
Swap some ft/lf/bk/rt textures until it looks right ;) you may also have to mirror 1 or 2. freak:
|
yeah i thought i might do it that way. here's hoping it's a problem solvable because it would suck if i had to do that everytime.
|
yep that did the trick; had to switch the bk and the rt around and adjust the up (90/270)
thanks all |
All times are GMT -6. The time now is 03:16 PM. |
Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.