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-   -   help with this map. (alliedassault.us/showthread.php?t=46434)

Forte 05-23-2005 01:17 PM

help with this map.
 
Im making a map for a contest. It ends in like 2 or 3 days. The idea is to design a realistic screenshot. I need some opinions on what I have so far. Do I need to add some decals, more props, work on lighting? anything will help.
yes it is just a small portion of the map I am currently working on.
[img]http://img37.echo.cx/img37/5845/contestblah00006hx.jpg[/img]



[img]http://img37.echo.cx/img37/9099/contestblah00011sn.jpg[/img]

[img]http://img37.echo.cx/img37/9409/contestblah00021rh.jpg[/img]

[img]http://img37.echo.cx/img37/773/contestblah00039jj.jpg[/img]

thanks guys. I need some strong opinions on if it looks realistic or not. just give me some ideas and I will see what I can do.

Stammer 05-23-2005 01:20 PM

Looks good to me, it has an appropriate amount of detail to the buildings and the lighting is pretty good.

rdeyes 05-23-2005 01:25 PM

looks good , good luck in the contest

Forte 05-23-2005 01:27 PM

thanks. im gonna add some more props and some decals to break up the repeating textures.

CoMaToSe 05-23-2005 01:28 PM

add a bit of graffitti, if its supposed to be a realistic european town

Forte 05-23-2005 04:08 PM

[img]http://img37.echo.cx/img37/5730/contestblah00130uu.jpg[/img]

[img]http://img37.echo.cx/img37/7659/contestblah00121ez.jpg[/img]

anything else. or else this is final.

Doctor Duffy 05-23-2005 04:10 PM

Turn AA on and smooth out the rough edges..they're pretty noticable. Dont make the lighting so yellow.. add a hint of white, not too much though.

Forte 05-23-2005 04:12 PM

my computer crashes when I turn aa on. cry:

and the light is yellow-ish cause its a flame. and thats the color it really puts out.

Doctor Duffy 05-23-2005 04:15 PM

I betcha the guy who wins the contest has a $7,000 computer..

Yeah, but lights usually arent yellow everywhere. There is some white, then a hint of yellow on the outside...like this:
[img]http://www.star.le.ac.uk/~dbl/cfdsdisk/cfdsdisk/Road%20lights%20(not%20FCO)/Post%20top%20lamp%20light%20distribution%20Winches ter%20(Ron%20Arbour).jpg[/img]

Forte 05-23-2005 04:17 PM

only way to make the inner white is turn up the brightness on the light. and then it makes the map look like pee.

Sniper101 05-23-2005 04:31 PM

spread the light out on the wall a bit more and on the ground if you can

Arkan 05-23-2005 04:37 PM

Question......whats the frame rate in that section? You don't want something that bogs down play. Looks sharp though.

Forte 05-23-2005 04:37 PM

The thing with light is you cant just "spread it" you have to adjust the brightness of the light as well the color. I wish you could just drag the ling to where you want it to go.

Forte 05-23-2005 04:38 PM

Quote:

Originally Posted by Arkan
Question......whats the frame rate in that section? You don't want something that bogs down play. Looks sharp though.

The frame rate is surprisingly good. That is the only section of the map that is "done" though. the contest isnt about the map but about a realistic screenshot.

Jin-Roh 05-23-2005 07:41 PM

put ned in it somewhere ? eek: biggrin:


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