Alliedassault

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-   -   Patch is out !! (alliedassault.us/showthread.php?t=48622)

bogo24dk 09-19-2005 01:31 PM

Patch is out !!
 
The patch for moh pa 1.2 is out on boomtown.net

General Death 09-19-2005 01:57 PM

http://www.3dgamers.com/games/medalofhonor2/downloads/
http://www.fileshack.com/file.x?fid=5865
ftp://largedownloads.ea.com/pub/patches ... c_Assault/

Zoner 09-19-2005 01:59 PM

What features does it fix? I guess the easier question would be "What features does it leave alone?"

PA = shite

Akuma 09-19-2005 02:04 PM

Shit, I thought this was the BF2 board and the new patch was out... loney:

General Death 09-19-2005 02:27 PM

[quote:757c6] * - Patch 2 contains all fixes from all previous patches including Patch 1.

- Numerous single player levels have been modified to improve product polish.

- Various crash exploits have been repaired.

- Server passwords now work as intended.

- Players with negative bonus points can now join stat-tracked servers.

- Retaining class when transitioning no longer allows bypassing of class restrictions.

- An Ammo Tech Weapons exploit has been fixed.

- Player can no longer use blocked weapons.

- After voting for map change, map rotations now function correctly.

- Muted Spectators can no longer chat with teammates.

- Player Deaths now clear after transition.

- Team wins no longer carry over after relaunching from shell.

- Bashing is now allowed from all bolt action rifles when rechambering.

- Red exploding barrels now injure players.

- Blur FX no longer remains after dismounting turret.

- Holstering your weapon now makes you run faster.

- Players no longer respawn looking at the ground.

- There is now a dot at the center of the dynamic crosshair. - The crosshair now changes contextually based on your target.

- Dead bodies no longer look propped up and not dead.

- The escape key no longer loses funtionality in game.

- The Welcome Screen Message of the Day allows multiple items to be displayed now.

- Shooting a dead player no longer raises your accuracy.

- Numerous localization fixes for all territories

Team Kill Banning
Banning now works as intended. The duration of the ban in seconds can be adjusted via the g_teamkillbanduration variable. The variable can be set to 0 to indicate that the ban should be permanent.

Full Screen Anti-Aliasing (FSAA)
This patch allows you to turn on full-screen anti-aliasing. To turn it on you must modify the value of the following variable:
r_multisample_quality 0 - No multi-sampling
1 - 1 x multi-sampling
2 - 2 x multi-sampling
16 - 16 x mutli-sampling
The software will automatically degrade the value of r_multisample_quality to the highest possible value that your hardware is capable of. In order to see the results of this change you will need to exit the game and return. Once set, the value of this variable will be preserved.

The default value for r_multisample_quality is 0 or No multi-sampling.[/quote:757c6]

snipes 09-19-2005 06:12 PM

Wow... Im amazed.

geRV 09-20-2005 02:40 PM

Meh, pa multiplayer was shite anyway, and i very much doubt many people would play through the snorefest single player again just to see the change anti aliasing makes. annoy:

snipes 09-24-2005 07:56 PM

Quote:

Originally Posted by geRV
Meh, pa multiplayer was shite anyway, and i very much doubt many people would play through the snorefest single player again just to see the change anti aliasing makes. annoy:

What? so they didn't really fix anything big? fuck getting the game then.

MotoxXx 09-25-2005 01:17 AM

Actually it seemed to run quite a bit smoother for me. [img]http://img.photobucket.com/albums/v253/MotoxXxRacer/misc/102.gif[/img]

Godsmack 10-01-2005 08:27 PM

wow.... biggrin:

General Cobra 02-13-2006 01:45 PM

Quote:

Originally Posted by Zoner
What features does it fix? I guess the easier question would be "What features does it leave alone?"

PA = shite

Hardcore shite. Call of duty 2 pwns. I'd rather play mohaa.

Zoner 02-13-2006 02:11 PM

[img]http://morgansrc.iwarp.com/images/gravedigger.jpg[/img]


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